移动设备和桌面电脑上的客户端api起初并不是同步的。最初总是移动设备上先拥有某些功能和相应的api,但慢慢的,这些api会出现在桌面电脑上。其中一个应用接口技术就是getusermedia api,它能让应用开发者访问用户的摄像头或内置相机。
如何通过浏览器来访问你的摄像头,并提取截屏图形:
html
<video id="video" width="640" height="480" autoplay></video> <button id="snap">snap photo</button> <canvas id="canvas" width="640" height="480"></canvas>
javascript
// put event listeners into place window.addeventlistener("domcontentloaded", function() { // grab elements, create settings, etc. var canvas = document.getelementbyid("canvas"), context = canvas.getcontext("2d"), video = document.getelementbyid("video"), videoobj = { "video": true }, errback = function(error) { console.log("video capture error: ", error.code); }; // put video listeners into place if(navigator.getusermedia) { // standard navigator.getusermedia(videoobj, function(stream) { video.src = stream; video.play(); }, errback); } else if(navigator.webkitgetusermedia) { // webkit-prefixed navigator.webkitgetusermedia(videoobj, function(stream){ video.src = window.webkiturl.createobjecturl(stream); video.play(); }, errback); } else if(navigator.mozgetusermedia) { // firefox-prefixed navigator.mozgetusermedia(videoobj, function(stream){ video.src = window.url.createobjecturl(stream); video.play(); }, errback); } }, false);
拍照的功能,在按钮上加入一个监听器,将视频画面画到画布上。
javascript
// 触发拍照动作 document.getelementbyid("snap") .addeventlistener("click", function() { context.drawimage(video, 0, 0, 640, 480); });