转自晴神宝典
struct node{
int v,height;
node *lchild,*rchild;
};
node* newNode(int v){//新建节点
node* Node = new node;
Node->v = v;
Node->height = 1;
Node->lchild = Node->rchild = NULL;
return Node;
}
int getHeight(node* root){//获取节点高度
if(root == NULL) return 0;
return root->height;
}
int getBalanceFactor(node* root){//获取节点平衡因子
return getHeight(root->lchild)-getHeight(root->rchild);
}
void updateHeight(node* root){//更新节点高度
root->height=max(getHeight(root->lchild),getHeight(root->rchild))+1;
}
void L(node* &root){//左旋
node* temp = root->rchild;
root->rchild = temp->lchild;
temp->lchild = root;
updateHeight(root);
updateHeight(temp);
root = temp;
}
void R(node* &root){//右旋
node* temp = root->lchild;
root->lchild = temp->rchild;
temp->rchild = root;
updateHeight(root);
updateHeight(temp);
root = temp;
}
void insert(node* &root,int v){//逐步插入节点,边插入,边调节
if(root == NULL){
root = newNode(v);
return;
}
if(v < root->v){
insert(root->lchild,v);
updateHeight(root);
if(getBalanceFactor(root) == 2){
if(getBalanceFactor(root->lchild) == 1){//LL型,直接右旋
R(root);
}
else if(getBalanceFactor(root->lchild) == -1){//LR型,先左子树左旋,然后右旋
L(root->lchild);
R(root);
}
}
}
else{
insert(root->rchild,v);
updateHeight(root);
if(getBalanceFactor(root) == -2){
if(getBalanceFactor(root->rchild) == -1){//RR型直接左旋
L(root);
}
else if(getBalanceFactor(root->rchild) == 1){//RL型先右子树右旋,然后左旋
R(root->rchild);
L(root);
}
}
}
}
node* Creat(int data[],int n){
node* root = NULL;
for(int i=0;i<n;i++){
insert(root,data[i]);
}
return root;
}