//============================================================================
// Name : reversestring.cpp
// Author : qxyu
// Version :
// Copyright : Your copyright notice
// Description : Hello World in C++, Ansi-style
//============================================================================
#include <iostream>
#include<vector>
#include<algorithm>
#include<cmath>
#include<queue>
#include<map>
#include<stack>
#include<string>
#include<unordered_map>
//#include<uint32_t>
using namespace std;
/**
* Definition for a point.
*/
struct Treenode{
Treenode* left;
Treenode* right;
int val;
Treenode(int x):val(x),left(NULL),right(NULL){}
};
Treenode* insert(Treenode* root, int t){
if(root==NULL)
{
Treenode* p = new Treenode(t);
root=p;
return root;
}
else if(t>root->val){
root->right=insert(root->right,t);
}
else
root->left=insert(root->left,t);
return root;
}
Treenode* build_tree(vector<int>& input){
Treenode* root=new Treenode(input[0]);
for(int i = 1; i < input.size(); i ++){
insert(root,input[i]);
}
return root;
}
Treenode* getFirstParent(Treenode* p1, Treenode* p2, Treenode* root){
if(p1==NULL||p2==NULL||root==NULL) return NULL;
if(p1->val < root->val && p2->val < root->val)
return getFirstParent(p1, p2, root->left);
else if(p1->val > root->val && p2->val > root->val)
return getFirstParent(p1, p2, root->right);
else
return root;
}
int main()
{
vector<int> v;
v.push_back(4);
v.push_back(3);
v.push_back(1);
v.push_back(2);
v.push_back(7);
v.push_back(6);
Treenode* root=build_tree(v);
Treenode* a=root->left->left;
// cout<<a->val;
Treenode* b=root->right;
Treenode* t= getFirstParent(a,b,root);
cout<<t->val;
return 0;
}
其中insert函数也可以这样写
<pre name="code" class="cpp">void insert(Treenode*& root, int t){
if(root==NULL)
{
Treenode* p = new Treenode(t);
root=p;
}
else if(t>root->val){
insert(root->right,t);
}
else
insert(root->left,t);
}