概览
const PENDING = Symbol('PENDING');
const FULFILLED = Symbol('FULFILLED');
const REJECTED = Symbol('REJECTED');
class MyPromise {
constructor(fn) {}
then(successFn, failFn) {}
catch(failFn) {}
finally(finalFn){}
static resolve(val) {}
static reject(val) {}
static all(promiseArr) {}
static race(promiseArr) {}
}
Promise 内部维护着三种状况 pending、fulfilled 和 rejected,状况只能从 pending 改变到 fulfilled,或从 pending 改变到 rejected 且该改变不可逆。
Promise 重要供应了三个实例要领 then,catch,finally,和4个静态要领 resolve,reject,all,race。一切要领都都返回一个Promise对象。
组织函数
constructor(fn) {
this.fulfilledQueue = [];
this.rejectedQueue = [];
this._status = PENDING;
this._value = null;
// 实行胜利行列中的回调函数
const handleFulfilledQueue = () => {
while(this.fulfilledQueue.length) {
let fulfiledFn = this.fulfilledQueue.shift();
fulfiledFn(this._value);
};
};
// 实行失利行列中的回调函数
const handleRejectedQueue = () => {
while(this.rejectedQueue.length) {
let rejectedFn = this.rejectedQueue.shift();
rejectedFn(this._value);
};
};
// 完成状况改变,实行回调行列中的回调函数
const _resolve = (val) => {
const fn = () => {
if(this._status !== PENDING) {
return;
}
if(val instanceof MyPromise) {
val.then((res) => {
this._status = FULFILLED;
this._value = res;
handleFulfilledQueue();
}, (err) => {
this._status = REJECTED;
this._value = err;
handleRejectedQueue();
});
} else {
this._status = FULFILLED;
this._value = val;
handleFulfilledQueue();
}
}
// 保证promise 回调函数一定是在同步使命以后实行;
setTimeout(fn, 0);
}
// 完成状况Pending到REJECTED的改变,实行rejected行列中的回调函数
const _reject = (val) => {
const fn = () => {
if(this._status !== PENDING) {
return;
}
this._status = REJECTED;
this._value = val;
handleRejectedQueue();
}
setTimeout(fn, 0);
}
try { // 处置惩罚外部传入函数实行非常
fn(_resolve, _reject);
} catch(e) {
return _reject(e);
}
}
Promise 组织函数吸收一个函数实行器作为参数,该实行器的两个参数 _resolve、_reject均为函数范例,由 Promise 内部完成。实行器在 Promise 组织函数中被马上实行。
注重: MyPromise 运用 Timeout 完成异步,使得 MyPromise 只能增加 macrotask,实际上原生的Promise 是 microtask
then 要领
then(successFn, failFn) {
return new MyPromise((resolve, reject) => {
// 实行胜利时的回调函数
const handleSucess = (fn) => {
try {
if(typeof fn === 'function') {
const res = fn(this._value);
if(res instanceof MyPromise) {
res.then(resolve, reject);
} else {
resolve(res);
}
} else {
resolve(this._value)
}
} catch(e){
reject(e);
}
}
// 实行失利时的回调函数
const handleFail = (fn) => {
try {
if(typeof fn === 'function') {
const res = fn(this._value);
if(res instanceof MyPromise) {
res.then(resolve, reject);
} else {
resolve(res);
}
} else {
reject(this._value);
}
} catch(e) {
reject(e);
}
}
switch(this._status){
case PENDING: // 异步使命还没有完成,将回调函数推入响应行列
this.fulfilledQueue.push(() => {
handleSucess(successFn);
});
this.rejectedQueue.push(() => {
handleFail(failFn);
});
break;
case FULFILLED: // 异步使命胜利完成,实行胜利回调函数
handleSucess(successFn);
break;
case REJECTED: // 异步使命已失利,实行失利回调函数
handleFail(failFn);
break;
default:
console.log('Promise error status:', this._status);
break;
};
});
}
then 要领是 Promise 的一个重要要领,catch 和 finally 都可以用 then 来完成。当 Promise 的状况已流转时,回调函数会马上被实行,当 Promise 还处于 Pending 状况时,回调函数被推入响应行列中守候实行。
完全代码
class MyPromise {
constructor(fn) {
this.fulfilledQueue = [];
this.rejectedQueue = [];
this._status = PENDING;
this._value = null;
const handleFulfilledQueue = () => {
while(this.fulfilledQueue.length) {
let fulfiledFn = this.fulfilledQueue.shift();
fulfiledFn(this._value);
};
};
const handleRejectedQueue = () => {
console.log(this.rejectedQueue);
while(this.rejectedQueue.length) {
let rejectedFn = this.rejectedQueue.shift();
rejectedFn(this._value);
};
};
// 完成状况改变,实行回调行列中的回调函数
const _resolve = (val) => {
const fn = () => {
if(this._status !== PENDING) {
return;
}
if(val instanceof MyPromise) {
val.then((res) => {
this._status = FULFILLED;
this._value = res;
handleFulfilledQueue();
}, (err) => {
this._status = REJECTED;
this._value = err;
handleRejectedQueue();
});
} else {
this._status = FULFILLED;
this._value = val;
handleFulfilledQueue();
}
}
setTimeout(fn, 0);
}
// 完成状况Pending到REJECTED的改变,实行rejected行列中的回调函数
const _reject = (val) => {
const fn = () => {
if(this._status !== PENDING) {
return;
}
this._status = REJECTED;
this._value = val;
handleRejectedQueue();
}
setTimeout(fn, 0);
}
try { // 处置惩罚外部传入函数实行非常
fn(_resolve, _reject);
} catch(e) {
return _reject(e);
}
}
then(successFn, failFn) {
return new MyPromise((resolve, reject) => {
// 实行胜利时的回调函数
const handleSucess = (fn) => {
try {
if(typeof fn === 'function') {
const res = fn(this._value);
if(res instanceof MyPromise) {
res.then(resolve, reject);
} else {
resolve(res);
}
} else {
resolve(this._value)
}
} catch(e){
reject(e);
}
}
// 实行失利时的回调函数
const handleFail = (fn) => {
try {
if(typeof fn === 'function') {
const res = fn(this._value);
if(res instanceof MyPromise) {
res.then(resolve, reject);
} else {
resolve(res);
}
} else {
reject(this._value);
}
} catch(e) {
reject(e);
}
}
switch(this._status){
case PENDING: // 异步使命还没有完成,将回调函数推入响应行列
this.fulfilledQueue.push(() => {
handleSucess(successFn);
});
this.rejectedQueue.push(() => {
handleFail(failFn);
});
break;
case FULFILLED: // 异步使命胜利完成,实行胜利回调函数
handleSucess(successFn);
break;
case REJECTED: // 异步使命已失利,实行失利回调函数
handleFail(failFn);
break;
default:
console.log('Promise error status:', this._status);
break;
};
});
}
catch(failFn) {
return this.then(null, failFn);
}
finally(finalFn){
return this.then(finalFn, finalFn);
}
static resolve(val) {
if(val instanceof MyPromise) {
return val;
} else {
return new MyPromise((resolve, reject) =>{
resolve(val);
});
}
}
static reject(val) {
return new MyPromise((resolve, reject) => {
reject(val);
});
}
static all(promiseArr) {
return new Promise((resolve, reject) =>{
const len = promiseArr.length;
let count = 0;
let result = [];
for(let i = 0; i < len; i++) {
promiseArr[i].then((val) => {
count++;
result.push[val];
if(count === len){
resolve(result);
}
}, (err) => {
reject(err);
});
}
});
}
static race(promiseArr) {
return new Promise((resolve, reject) =>{
const len = promiseArr.length;
for(let i = 0; i < len; i++) {
promiseArr[i].then((val) => {
resolve(val);
}, (err) => {
reject(err);
});
}
});
}
}