题目:
Follow up for problem “Populating Next Right Pointers in Each Node“.
What if the given tree could be any binary tree? Would your previous solution still work?
Note:
- You may only use constant extra space.
For example,
Given the following binary tree,
1 / \ 2 3 / \ \ 4 5 7
After calling your function, the tree should look like:
1 -> NULL / \ 2 -> 3 -> NULL / \ \ 4-> 5 -> 7 -> NULL
思路:
类似
http://blog.csdn.net/lanxu_yy/article/details/11882343。只是在寻找子节点的时候需要多一些考虑。使用递归的方法可以使代码更加简介。
代码:
非递归方法:
/**
* Definition for binary tree with next pointer.
* struct TreeLinkNode {
* int val;
* TreeLinkNode *left, *right, *next;
* TreeLinkNode(int x) : val(x), left(NULL), right(NULL), next(NULL) {}
* };
*/
class Solution {
public:
void connect(TreeLinkNode *root) {
// Start typing your C/C++ solution below
// DO NOT write int main() function
if(root != NULL)
{
build(root);
if(root->left != NULL)
{
connect(root->left);
}
if(root->right != NULL)
{
connect(root->right);
}
}
}
void build(TreeLinkNode * root)
{
if(root != NULL)
{
TreeLinkNode * parent = root;
TreeLinkNode * cur = NULL;
TreeLinkNode * next = NULL;
int isLeft = 0;
do
{
while(cur == NULL && parent != NULL)
{
if(parent->left != NULL)
{
isLeft = 1;
cur = parent->left;
break;
}
if(parent->right != NULL)
{
isLeft = 2;
cur = parent->right;
break;
}
parent = parent->next;
}
if(isLeft == 2 && parent != NULL)
{
parent = parent->next;
isLeft = 0;
}
while(next == NULL && parent != NULL)
{
if(parent->left != NULL && isLeft != 1)
{
isLeft = 1;
next = parent->left;
break;
}
if(parent->right != NULL)
{
isLeft = 2;
next = parent->right;
break;
}
if(isLeft == 1)
{
isLeft = 0;
}
parent = parent->next;
}
if(cur != NULL && next != NULL)
{
cur->next = next;
cur = next;
next = NULL;
}
}
while(parent != NULL);
}
}
};
递归方法:
/**
* Definition for binary tree with next pointer.
* struct TreeLinkNode {
* int val;
* TreeLinkNode *left, *right, *next;
* TreeLinkNode(int x) : val(x), left(NULL), right(NULL), next(NULL) {}
* };
*/
class Solution {
public:
void connect(TreeLinkNode *root) {
while((root = getChildren(root, NULL)) != NULL);
}
TreeLinkNode* getChildren(TreeLinkNode* node, TreeLinkNode* cur){
if(node == NULL){
return NULL;
}
TreeLinkNode* firstChild = NULL;
if(node->left != NULL){
setCurrentNode(cur, node->left);
if(firstChild == NULL){
firstChild = cur;
}
}
if(node->right != NULL){
setCurrentNode(cur, node->right);
if(firstChild == NULL){
firstChild = cur;
}
}
TreeLinkNode* tmp = getChildren(node->next, cur);
if(firstChild == NULL){
firstChild = tmp;
}
return firstChild;
}
void setCurrentNode(TreeLinkNode* &cur, TreeLinkNode* next){
if(cur == NULL){
cur = next;
}
else{
cur->next = next;
cur = next;
}
}
};