JS面向对象2-综合案例

综合案例

图片放大镜结果

子集影响父级的bug

<!DOCTYPE html>
<html lang="en">
<head>
    <meta charset="UTF-8">
    <title></title>
    <style>
        #div1 {width: 200px; height: 200px; background: red;}
        #div2 {width: 100px; height: 100px; background: yellow;}
    </style>
    <script>
        window.onload = function(){

            var oDiv = document.getElementById('div1');

            oDiv.onmouseover = function(){
                document.title += '1';
            }
            oDiv.onmouseout = function(){
                document.title += '2';
            }

            // 会发明鼠标移到黄色div上的时刻,title部分会一会儿涌现21,这个2是从div1移到div2触发的,而1是经由过程div2冒泡到div1上触发的

        }
    </script>
</head>
<body>
    <div id="div1">
        <div id="div2"></div>
    </div>
</body>
</html>

上述题目的处理体式格局(1)

<!DOCTYPE html>
<html lang="en">
<head>
    <meta charset="UTF-8">
    <title></title>
    <style>
        #div1 {width: 200px; height: 200px; background: red;}
        #div2 {width: 100px; height: 100px; background: yellow;}
    </style>
    <script>
        // 处理方案:  
        // 1. js: 用onmouseener和onmouseleave事宜替换onmouseover和onmouseout。onmouseenter和onmouseleave事宜,子级不会影响到父级
        // 2. css

        window.onload = function(){

            var oDiv = document.getElementById('div1');

            oDiv.onmouseenter = function(){
                document.title += '1';
            }
            oDiv.onmouseleave = function(){
                document.title += '2';
            }

        }
    </script>
</head>
<body>
    <div id="div1">
        <div id="div2"></div>
    </div>
</body>
</html>

上述题目的处理体式格局(2)

<!DOCTYPE html>
<html lang="en">
<head>
    <meta charset="UTF-8">
    <title></title>
    <style>
        #div1 {width: 200px; height: 200px; background: red;}
        #div2 {width: 100px; height: 100px; background: yellow;}
    </style>
    <script>
        // 处理方案:  
        // 1. js: 用onmouseener和onmouseleave事宜替换onmouseover和onmouseout。onmouseenter和onmouseleave事宜,子级不会影响到父级
        // 上述两个事宜有兼容性题目,然则兼容性题目不大,而且做兼容异常的贫苦 兼容体式格局以下:
        // 2. css

        window.onload = function(){

            var oDiv = document.getElementById('div1');

            oDiv.onmouseover = function(ev){
                var ev = ev || window.event;
                var a = this, b = ev.relatedTarget; //ev.relatedTarget是相对目的,能够理解为之前的目的

                /*
                1. 从body移到div1:a - div1;b - body
                2. 从div1移到div2:a - div1;b - div1
                3. 从div2移到div1:a - div1;b - div2
                 */

                if(!elContains(a, b) &amp;&amp; a!=b){
                    document.title += '1';
                }
            }
            oDiv.onmouseout = function(ev){
                var ev = ev || window.event;
                var a = this, b = ev.relatedTarget;

                if(!elContains(a, b) &amp;&amp; a!=b){
                    document.title += '2';
                }
            }

        }

        function elContains(a, b){ //推断两个元素是不是是嵌套关联,看a是不是包括b
            return a.contains ? a != b &amp;&amp; a.contains(b) : !!(a.compareDocumentPosition(b) &amp; 16);
        }
    </script>
</head>
<body>
    <div id="div1">
        <div id="div2"></div>
    </div>
</body>
</html>

图片的放大镜结果

<!DOCTYPE html>
<html lang="en">
<head>
    <meta charset="UTF-8">
    <title>图片放大镜结果</title>
    <style>
        html, body {margin: 0; padding: 0;}
        #div1 {width: 180px; height: 180px; overflow: hidden; position: relative;}
        #div1 span {width: 100px; height: 100px; background: yellow; opacity: 0.5; filter: alpha(opacity=50); position: absolute; left: 0; top: 0; display: none;}
        #mask {width: 180px; height: 180px; background: red; position: absolute; left: 0; top: 0; opacity: 0; filter: alpha(oapcity=0);}
        #div2 {width: 500px; height: 500px; position: absolute; left: 250px; top: 50px; overflow: hidden;}
        #div2 img {position: absolute; left: 0; top: 0;}
    </style>
    <script>
    //这里的onmouseover和onmouseout是用过CSS体式格局处理的题目,要领是添加了一个通明的层
    
        window.onload = function(){
            var oDiv = document.getElementById('div1');
            var oSpan = oDiv.getElementsByTagName('span')[0];
            var oDiv2 = document.getElementById('div2');
            var img2 = oDiv2.getElementsByTagName('img')[0];

            oDiv.onmouseenter = function(){ 
                oSpan.style.display = 'block';
            }
            oDiv.onmouseleave = function(){
                oSpan.style.display = 'none';
            }

            oDiv.onmousemove = function(ev){
                var ev = ev || window.event;
                var L = ev.clientX - oDiv.offsetLeft - oSpan.offsetWidth / 2;
                var T = ev.clientY - oDiv.offsetTop - oSpan.offsetHeight / 2;

                if(L < 0){
                    L = 0;
                } else if (L > oDiv.offsetWidth - oSpan.offsetWidth){
                    L = oDiv.offsetWidth - oSpan.offsetWidth;
                }

                if(T < 0){
                    T = 0;
                } else if (T > oDiv.offsetHeight - oSpan.offsetHeight){
                    T = oDiv.offsetHeight - oSpan.offsetHeight;
                }

                oSpan.style.left = L + 'px';
                oSpan.style.top = T + 'px';

                var scaleX = L / (oDiv.offsetWidth - oSpan.offsetWidth);
                var scaleY = T / (oDiv.offsetHeight - oSpan.offsetHeight);

                img2.style.left = -scaleX * (img2.offsetWidth - oDiv2.offsetWidth) + 'px';
                img2.style.top = -scaleY * (img2.offsetHeight - oDiv2.offsetHeight) + 'px';
            }
        }
    </script>
</head>
<body>
    <div id="div1">
        <img src="b2.jpg">
        <span></span>
        <div id="mask"></div>
    </div>
    <div id="div2">
        <img src="b1.jpg">
    </div>
</body>
</html>

苹果菜单

<!DOCTYPE html>
<html lang="en">
<head>
    <meta charset="UTF-8">
    <title>苹果菜单</title>
    <script>
        // Math.pow(3, 2); //3的平方 
        // Math.pow(2, 3); //2的立方
        // Math.sqrt(9); //9的开方
        // Math.pow(9, 1/3); //9的开立方
    </script>
    <style>
        html, body {margin: 0; padding: 0;}
        #div1 img {width: 64px;}
        #div1 {width: 100%; height: auto; position: absolute; bottom: 0; text-align: center;}
        input {width: 300px;}
    </style>
    <script>
        window.onload = function(){
            var aInput = document.getElementsByTagName('input');
            var oDiv= document.getElementById('div1');
            var aImg = oDiv.getElementsByTagName('img');

            document.onmousemove = function(ev){
                var ev = ev || window.event;

                for(var i=0; i<aImg.length; i++){
                    var x = aImg[i].offsetLeft + aImg[i].offsetWidth/2;
                    var y = aImg[i].offsetTop + aImg[i].offsetHeight/2 + oDiv.offsetTop;

                    var a = ev.clientX - x;
                    var b = ev.clientY - y;

                    var c = Math.sqrt(Math.pow(a, 2) + Math.pow(b, 2));

                    var scale = 1 - c/300;
                    if(scale < 0.5){
                        scale = 0.5;
                    }


                    aInput[i].value = 'x轴:' + x + ',Y轴:' + y + ',与鼠标间隔:' + c;
                    aImg[i].style.width = scale * 128 + 'px';
                    aImg[i].style.height = scale * 128 + 'px';

                }
            }

                
        }
    </script>
</head>
<body>
    <input type="text">
    <input type="text">
    <input type="text">
    <input type="text">
    <input type="text">
    <div id="div1">
        <img src="images/1.png">
        <img src="images/2.png">
        <img src="images/3.png">
        <img src="images/4.png">
        <img src="images/5.png">
    </div>
</body> 
</html>

照片墙结果

  • 可拖拽换为

  • 可随机排序

找最小值和位置

<!DOCTYPE html>
<html lang="en">
<head>
    <meta charset="UTF-8">
    <title>找最小值和位置</title>
    <script>
        var arr = [34, 71, 8, 934, 10];

        var value = 9999;
        var index = -1;

        for(var i=0; i<arr.length; i++){
            if(arr[i]< value){
                value = arr[i];
                index = i;
            }
        }

        alert('最小值:' + value + ',位置:' + index);
    </script>
</head>
<body>
    
</body>
</html>

照片墙的完成

<!DOCTYPE html>
<html lang="en">
<head>
    <meta charset="UTF-8">
    <title>妙味照片墙结果</title>
    <style>
        html, body {margin: 0; padding: 0;}
        #ul1 {width: 660px; position: relative; margin: 10px auto;}
        li {width: 200px; height: 150px; margin: 10px; float: left; list-style: none;}
    </style>
    <script>
        window.onload = function(){
            //规划转换,将浮动规划转成定位规划
            var aLi = document.getElementsByTagName('li');
            var izIndex = 2;
            var arr = [];
            var oInput = document.getElementById('input1');

            for(var i=0; i<aLi.length; i++){
                arr.push([aLi[i].offsetLeft, aLi[i].offsetTop]);
            }

            for(var i=0; i<aLi.length; i++){
                aLi[i].style.position = 'absolute';
                aLi[i].style.left = arr[i][0] + 'px';
                aLi[i].style.top = arr[i][1] + 'px';
                aLi[i].style.margin = 0; //去掉影响定位的值。比方margin、padding都已算到left和top内里了,所以不需要再算进去
            }

            for(var i=0; i<aLi.length; i++){
                aLi[i].index = i;
                drag(aLi[i]);
            }

            oInput.onclick = function(){
                var randomArr = [0, 1, 2, 3, 4, 5, 6, 7, 8];
                randomArr.sort(function(n1, n2){
                    return Math.random() - 0.5;
                })
                for(var i=0; i<aLi.length; i++){
                    startMove(aLi[i], {left: arr[randomArr[i]][0], top: arr[randomArr[i]][1]});
                    aLi[i].index = randomArr[i];
                }
            }

            function drag(obj){
                var disX = 0;
                var disY = 0;

                obj.onmousedown = function(ev){
                    var ev = ev || window.event;
                    obj.style.zIndex = izIndex ++;
                    disX = ev.clientX - obj.offsetLeft;
                    disY = ev.clientY - obj.offsetTop;

                    document.onmousemove = function(ev){
                        var ev = ev || window.event;
                        obj.style.left = ev.clientX - disX + 'px';
                        obj.style.top = ev.clientY - disY + 'px';

                        // for(var i=0; i<aLi.length; i++){
                        //  if(pz(obj, aLi[i]) &amp;&amp; obj != aLi[i]){
                        //      aLi[i].style.border = '2px solid red';
                        //  } else {
                        //      aLi[i].style.border = '';
                        //  }
                        // }

                        var nL = nearLi(obj);
                        for(var i=0; i<aLi.length; i++){
                            aLi[i].style.border = '';
                        }

                        if(nL){
                            nL.style.border = '2px solid red';
                        }
                        

                    }

                    document.onmouseup = function(){
                        document.onmousemove = null;
                        document.onmouseup = null;

                        var nL = nearLi(obj);
                        var tmp = 0;

                        if(nL){
                            startMove(nL, {left: arr[obj.index][0], top: arr[obj.index][1]});

                            startMove(obj, {left: arr[nL.index][0], top: arr[nL.index][1]});
                            nL.style.border = '';

                            tmp = obj.index;
                            obj.index = nL.index;
                            nL.index = tmp;
                        } else {
                            startMove(obj, {left: arr[obj.index][0], top: arr[obj.index][1]});
                        }
                        
                    }

                    return false; 
                }
            }

            function nearLi(obj){
                var value = 9999;
                var index = -1;
                for(var i=0; i<aLi.length; i++){
                    if(pz(obj, aLi[i]) &amp;&amp; obj != aLi[i]){
                        
                        var c = jl(obj, aLi[i]);

                        if(c<value){
                            value = c;
                            index = i;
                        }
                    }
                }

                if(index != -1){
                    return aLi[index];
                } else {
                    return false;
                }
            }

            function jl(obj1, obj2){
                var a = obj1.offsetLeft - obj2.offsetLeft;
                var b = obj1.offsetTop - obj2.offsetTop;

                return Math.sqrt(a*a + b*b);
            }

            function pz(obj1, obj2){
                var L1 = obj1.offsetLeft;
                var R1 = obj1.offsetLeft + obj1.offsetWidth;
                var T1 = obj1.offsetTop;
                var B1 = obj1.offsetTop + obj1.offsetHeight;

                var L2 = obj2.offsetLeft;
                var R2 = obj2.offsetLeft + obj2.offsetWidth;
                var T2 = obj2.offsetTop;
                var B2 = obj2.offsetTop + obj2.offsetHeight;

                if(R1 < L2 || L1 > R2 || B1 < T2 || T1 > B2){ //碰不到的状况
                    return false;
                } else { //其他都是遇到的状况
                    return true;
                }
            }

            //以下是活动框架move.js的代码
            function css(obj, attr){
                if(obj.currentStyle){
                    return obj.currentStyle[attr];
                } else {
                    return getComputedStyle(obj, false)[attr];
                }
            }

            function startMove(obj, json, fn){
                clearInterval(obj.iTimer);
                var iCur = 0;
                var iSpeed = 0; //速率初始化
                
                obj.iTimer = setInterval(function(){
                
                    var iBtn = true;

                    for(var attr in json){
                        
                        var iTarget = json[attr];
                        
                        if(attr == 'opacity'){
                            iCur = Math.round(css(obj, 'opacity') * 100);
                        } else {
                            iCur = parseInt(css(obj, attr));
                        }
                        
                        iSpeed = (iTarget - iCur) / 8;
                        iSpeed = iSpeed > 0 ? Math.ceil(iSpeed) : Math.floor(iSpeed);
                        
                        if(iCur != iTarget){
                            iBtn = false;
                            if(attr == 'opacity'){
                                obj.style.opacity = (iCur + iSpeed) / 100;
                                obj.style.filter = 'alpha(opacity=' + (iCur + iSpeed) + ')';
                            } else {
                                obj.style[attr] = iCur + iSpeed + 'px';
                            }
                        }
                    }

                    if(iBtn){
                        clearInterval(obj.iTimer);
                        fn &amp;&amp; fn.call(obj);
                    }
                
                }, 30);
            }           

        }
    </script>
</head>
<body>
    <input type="button" value="随机" id="input1">
    <ul id="ul1">
        <li><img src="photo/1.jpg"></li>
        <li><img src="photo/2.jpg"></li>
        <li><img src="photo/3.jpg"></li>
        <li><img src="photo/4.jpg"></li>
        <li><img src="photo/5.jpg"></li>
        <li><img src="photo/1.jpg"></li>
        <li><img src="photo/2.jpg"></li>
        <li><img src="photo/3.jpg"></li>
        <li><img src="photo/4.jpg"></li>
    </ul>
</body>
</html>
    原文作者:eve0803
    原文地址: https://segmentfault.com/a/1190000005059462
    本文转自网络文章,转载此文章仅为分享知识,如有侵权,请联系博主进行删除。
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