redux 源碼瀏覽筆記
redux 中的 reducer 為何要叫這個名字?(UPDATED)
筆者在進修 redux 的時刻一向覺得 reducer 很不好明白(非要舉行翻譯的話,可以稱之為縮減器/摺疊器),而像 action 和 store 這兩個觀點就比較清楚,直接根據字面意義明白即可,在百思不得其解時發明官方文檔中特地有一句對 reducer 定名的詮釋:
It’s called a reducer because it’s the type of function you would pass to Array.prototype.reduce(reducer, ?initialValue).
這句話翻譯過來應該是:之所以被稱為 reducer,是因為該函數與被傳入 Array.prototype.reduce 要領的參數(回調函數)是一種範例的。
我們先來看一個 reduce 要領的例子:
[0, 1, 2, 3, 4].reduce((prev, curr) => prev + curr)
// 10
這與 redux 中的 reducer 模子((prevState, action) => newState)看起來是不是是異常相似呢!
reducer 這個術語實在來自於函數式編程,在許多狀況下 reduce 操縱也被稱為 Fold 摺疊,它屬於一種高階函數,可以將其參數(回調函數/reducer)遞歸運用到數組的一切元素上並返回一個自力的值,這也就是“縮減”或“摺疊”的寄義地點。
正文以下:
src
├── applyMiddleware.js
├── bindActionCreators.js
├── combineReducers.js
├── compose.js
├── createStore.js
├── index.js
└── utils
├── actionTypes.js
├── isPlainObject.js
└── warning.js
index.js
import createStore from './createStore'
import combineReducers from './combineReducers'
import bindActionCreators from './bindActionCreators'
import applyMiddleware from './applyMiddleware'
import compose from './compose'
import warning from './utils/warning'
import __DO_NOT_USE__ActionTypes from './utils/actionTypes'
/*
* This is a dummy function to check if the function name has been altered by minification.
* If the function has been minified and NODE_ENV !== 'production', warn the user.
*/
function isCrushed() {}
if (
process.env.NODE_ENV !== 'production' &&
typeof isCrushed.name === 'string' &&
isCrushed.name !== 'isCrushed'
) {
warning(
'You are currently using minified code outside of NODE_ENV === "production". ' +
'This means that you are running a slower development build of Redux. ' +
'You can use loose-envify (https://github.com/zertosh/loose-envify) for browserify ' +
'or setting mode to production in webpack (https://webpack.js.org/concepts/mode/) ' +
'to ensure you have the correct code for your production build.'
)
}
export {
createStore,
combineReducers,
bindActionCreators,
applyMiddleware,
compose,
__DO_NOT_USE__ActionTypes
}
這裏聲明的 isCrushed 函數並不具有實際意義,僅用來推斷在臨盆環境下 redux 項目是不是被緊縮,假如有被緊縮則給開發人員 log 一個正告提醒。
createStore.js
createStore 函數是 redux 最中心的 API,它建立一個 store 寄存運用的整課 state 樹,而且一個運用中僅能存在一個 store,我們只能經由過程挪用 dispatch 的要領來對 store 中的數據作出變動。
// createStore.js
import $$observable from 'symbol-observable'
import ActionTypes from './utils/actionTypes'
import isPlainObject from './utils/isPlainObject'
/**
* Creates a Redux store that holds the state tree.
* The only way to change the data in the store is to call `dispatch()` on it.
*
* There should only be a single store in your app. To specify how different
* parts of the state tree respond to actions, you may combine several reducers
* into a single reducer function by using `combineReducers`.
*
* @param {Function} reducer A function that returns the next state tree, given
* the current state tree and the action to handle.
*
* @param {any} [preloadedState] The initial state. You may optionally specify it
* to hydrate the state from the server in universal apps, or to restore a
* previously serialized user session.
* If you use `combineReducers` to produce the root reducer function, this must be
* an object with the same shape as `combineReducers` keys.
*
* @param {Function} [enhancer] The store enhancer. You may optionally specify it
* to enhance the store with third-party capabilities such as middleware,
* time travel, persistence, etc. The only store enhancer that ships with Redux
* is `applyMiddleware()`.
*
* @returns {Store} A Redux store that lets you read the state, dispatch actions
* and subscribe to changes.
*/
export default function createStore(reducer, preloadedState, enhancer) {
// 兼容函數參數差別的狀況:運用不存在初始狀況,第二個參數即傳入加強器函數的狀況
if (typeof preloadedState === 'function' && typeof enhancer === 'undefined') {
enhancer = preloadedState
preloadedState = undefined
}
if (typeof enhancer !== 'undefined') {
if (typeof enhancer !== 'function') {
throw new Error('Expected the enhancer to be a function.')
}
return enhancer(createStore)(reducer, preloadedState)
}
if (typeof reducer !== 'function') {
throw new Error('Expected the reducer to be a function.')
}
let currentReducer = reducer
let currentState = preloadedState
let currentListeners = []
let nextListeners = currentListeners
let isDispatching = false
// 確保 nextListeners 和 currentListeners 具有差別的援用
function ensureCanMutateNextListeners() {
if (nextListeners === currentListeners) {
nextListeners = currentListeners.slice()
}
}
function getState() {/* ... */}
function subscribe() {/* ... */}
function dispatch() {/* ... */}
function replaceReducer() {/* ... */}
function observable() {/* ... */}
// When a store is created, an "INIT" action is dispatched so that every
// reducer returns their initial state. This effectively populates
// the initial state tree.
dispatch({ type: ActionTypes.INIT })
return {
dispatch,
subscribe,
getState,
replaceReducer,
[$$observable]: observable
}
}
createStore 函數接收三個參數:
- reducer:經由過程 state 和 action 盤算 nextState 的函數
- preloadedState:初始狀況(須要注重的是假如運用 combineReducers 來天生 reducer,那末必需保證 preloadedState 和 combineReducers 數據結構中的鍵相對應)
- enhancer:store 的加強器函數,可以指定為第三方的中間件/時候遊覽/耐久化等(須要注重的是該函數只能用 redux 供應的 applyMiddleware 函數來天生)
getState
/**
* Reads the state tree managed by the store.
*
* @returns {any} The current state tree of your application.
*/
function getState() {
if (isDispatching) {
throw new Error(
'You may not call store.getState() while the reducer is executing. ' +
'The reducer has already received the state as an argument. ' +
'Pass it down from the top reducer instead of reading it from the store.'
)
}
return currentState
}
getState 函數可以用於獵取運用當前的狀況,可以看到這裏運用閉包來耐久變量,而且一切轉變狀況的行動都是轉變 currentState 的援用。
subscribe
subscribe 函數用於為運用的狀況增加監聽,以一個回調函數(監聽函數)為參數(當觸發 dispatch 時實行一切監聽函數),返回可以作廢定閱的 unsubscribe 函數。
/**
* Adds a change listener. It will be called any time an action is dispatched,
* and some part of the state tree may potentially have changed. You may then
* call `getState()` to read the current state tree inside the callback.
*
* You may call `dispatch()` from a change listener, with the following
* caveats:
*
* 1. The subscriptions are snapshotted just before every `dispatch()` call.
* If you subscribe or unsubscribe while the listeners are being invoked, this
* will not have any effect on the `dispatch()` that is currently in progress.
* However, the next `dispatch()` call, whether nested or not, will use a more
* recent snapshot of the subscription list.
*
* 2. The listener should not expect to see all state changes, as the state
* might have been updated multiple times during a nested `dispatch()` before
* the listener is called. It is, however, guaranteed that all subscribers
* registered before the `dispatch()` started will be called with the latest
* state by the time it exits.
*
* @param {Function} listener A callback to be invoked on every dispatch.
* @returns {Function} A function to remove this change listener.
*/
function subscribe(listener) {
if (typeof listener !== 'function') {
throw new Error('Expected the listener to be a function.')
}
if (isDispatching) {
throw new Error(
'You may not call store.subscribe() while the reducer is executing. ' +
'If you would like to be notified after the store has been updated, subscribe from a ' +
'component and invoke store.getState() in the callback to access the latest state. ' +
'See https://redux.js.org/api-reference/store#subscribe(listener) for more details.'
)
}
let isSubscribed = true
// 堅持監聽序列的不變性
ensureCanMutateNextListeners()
nextListeners.push(listener)
return function unsubscribe() {
if (!isSubscribed) {
return
}
if (isDispatching) {
throw new Error(
'You may not unsubscribe from a store listener while the reducer is executing. ' +
'See https://redux.js.org/api-reference/store#subscribe(listener) for more details.'
)
}
isSubscribed = false
ensureCanMutateNextListeners()
const index = nextListeners.indexOf(listener)
nextListeners.splice(index, 1)
}
}
dispatch
dispatch 函數是轉變運用狀況的唯一要領,接收一個 action 作為參數,經由過程挪用 reducer 盤算天生一個新的狀況。
/**
* Dispatches an action. It is the only way to trigger a state change.
*
* The `reducer` function, used to create the store, will be called with the
* current state tree and the given `action`. Its return value will
* be considered the **next** state of the tree, and the change listeners
* will be notified.
*
* The base implementation only supports plain object actions. If you want to
* dispatch a Promise, an Observable, a thunk, or something else, you need to
* wrap your store creating function into the corresponding middleware. For
* example, see the documentation for the `redux-thunk` package. Even the
* middleware will eventually dispatch plain object actions using this method.
*
* @param {Object} action A plain object representing “what changed”. It is
* a good idea to keep actions serializable so you can record and replay user
* sessions, or use the time travelling `redux-devtools`. An action must have
* a `type` property which may not be `undefined`. It is a good idea to use
* string constants for action types.
*
* @returns {Object} For convenience, the same action object you dispatched.
*
* Note that, if you use a custom middleware, it may wrap `dispatch()` to
* return something else (for example, a Promise you can await).
*/
function dispatch(action) {
// 基本版本的完成僅支撐 action 為質樸對象的狀況
if (!isPlainObject(action)) {
throw new Error(
'Actions must be plain objects. ' +
'Use custom middleware for async actions.'
)
}
if (typeof action.type === 'undefined') {
throw new Error(
'Actions may not have an undefined "type" property. ' +
'Have you misspelled a constant?'
)
}
if (isDispatching) {
throw new Error('Reducers may not dispatch actions.')
}
try {
isDispatching = true
currentState = currentReducer(currentState, action)
} finally {
isDispatching = false
}
// 觸發 dispatch 時實行一切監聽函數
const listeners = (currentListeners = nextListeners)
for (let i = 0; i < listeners.length; i++) {
const listener = listeners[i]
listener()
}
return action
}
replaceReducer
/**
* Replaces the reducer currently used by the store to calculate the state.
*
* You might need this if your app implements code splitting and you want to
* load some of the reducers dynamically. You might also need this if you
* implement a hot reloading mechanism for Redux.
*
* @param {Function} nextReducer The reducer for the store to use instead.
* @returns {void}
*/
function replaceReducer(nextReducer) {
if (typeof nextReducer !== 'function') {
throw new Error('Expected the nextReducer to be a function.')
}
currentReducer = nextReducer
dispatch({
type: ActionTypes.REPLACE
})
}
observable
observable 用於供應別的一種觀察者形式的交互體式格局。
/**
* Interoperability point for observable/reactive libraries.
* @returns {observable} A minimal observable of state changes.
* For more information, see the observable proposal:
* https://github.com/tc39/proposal-observable
*/
function observable() {
const outerSubscribe = subscribe
return {
/**
* The minimal observable subscription method.
* @param {Object} observer Any object that can be used as an observer.
* The observer object should have a `next` method.
* @returns {subscription} An object with an `unsubscribe` method that can
* be used to unsubscribe the observable from the store, and prevent further
* emission of values from the observable.
*/
subscribe(observer) {
if (typeof observer !== 'object' || observer === null) {
throw new TypeError('Expected the observer to be an object.')
}
function observeState() {
if (observer.next) {
observer.next(getState())
}
}
observeState()
const unsubscribe = outerSubscribe(observeState)
return {
unsubscribe
}
},
[$$observable]() {
return this
}
}
}
compose.js
/**
* Composes single-argument functions from right to left. The rightmost
* function can take multiple arguments as it provides the signature for
* the resulting composite function.
*
* @param {...Function} funcs The functions to compose.
* @returns {Function} A function obtained by composing the argument functions
* from right to left. For example, compose(f, g, h) is identical to doing
* (...args) => f(g(h(...args))).
*/
export default function compose(...funcs) {
if (funcs.length === 0) {
return arg => arg
}
if (funcs.length === 1) {
return funcs[0]
}
return funcs.reduce((a, b) => (...args) => a(b(...args)))
}
compose 函數的設想異常奇妙,從右到左把接收到的函數組合,然後返回一個終究函數,其效果也並不龐雜,旨在讓開發人員可以在不寫深度右括號的狀況下來寫深度嵌套的函數。
const fn1 = val => `(fn1: ${val})`
const fn2 = val => `(fn2: ${val})`
const fn3 = val => `(fn3: ${val})`
console.log(compose(fn1,fn2,fn3)('Hello World!'));
// (fn1: (fn2: (fn3: Hello World!)))
applyMiddleware.js
applyMiddleware 函數用於組合多个中間件返回的 enhancer 函數,實在質是天生新的 dispatch 暴露給用戶。
在熟悉 applyMiddleware 之前,我們先來看看中間件是個什麼東西 :)
假定我們如今有如許的需求:打印出觸發 dispatch 的 action,以及轉變后的 state(nextState)。我們很快可以寫出以下代碼,但是如許做的害處是我們要在每一個須要 log 的處所加上這些代碼,看起來異常不整潔,縱然封裝成一個函數把 dispatch 包裹起來,也須要在許多處所舉行 import,這是異常冗餘的操縱。
console.log('dispatch', action);
store.dispatch(action);
console.log('nextState', store.getState());
考慮到這兒,我們曉得可以把 dispatch 要領舉行重寫,如許的話每次在我們挪用 dispatch 的時刻都可以自動舉行 log 操縱。
const next = store.dispatch();
store.dispatch = function (action) {
console.log('dispatch', action);
store.dispatch(action);
console.log('nextState', store.getState());
}
進一步封裝就是中間件!
function logger(store) {
const next = store.dispatch();
return function(action) {
console.log('dispatch', action);
const r = next(action);
console.log('nextState', store.getState());
return r;
};
}
如許在我們用多个中間件的時刻,就可以層層給 dispatch 舉行賦值:
middlewares.forEach((middleware) =>
store.dispatch = middleware(store);
)
在我們上面的做法中,為了讓下一个中間件可以取得最新的 dispatch 函數,在每一个中間件中都要給 store.dispatch 賦值,那還有無別的做法呢?答案是一定的,那就是把 next 作為參數通報,而不是在中間件中讀取 store.dispatch 取得。
function logger(store) {
return function(next) {
return function(action) {
console.log('dispatch', action);
const r = next(action);
console.log('nextState', store.getState());
return r;
};
};
}
柯里化一下:
const logger = store => next => action => {
console.log('dispatch', action);
const r = next(action);
console.log('nextState', store.getState());
return r;
};
如許的話,多个中間件的運用就以下代碼所示:
middlewares.forEach((middleware) => {
dispatch = middleware(store)(store.dispatch);
});
如許做的優點是,可以不轉變 store.dispatch 自身,僅僅是不把它暴露給用戶罷了。
接下來再看 redux 的 applyMiddleware 完成就很清楚:先運用 compose 把多个中間件組合起來,然後再封裝出一個新的 dispatch 返回給用戶。
import compose from './compose'
/**
* Creates a store enhancer that applies middleware to the dispatch method
* of the Redux store. This is handy for a variety of tasks, such as expressing
* asynchronous actions in a concise manner, or logging every action payload.
*
* See `redux-thunk` package as an example of the Redux middleware.
*
* Because middleware is potentially asynchronous, this should be the first
* store enhancer in the composition chain.
*
* Note that each middleware will be given the `dispatch` and `getState` functions
* as named arguments.
*
* @param {...Function} middlewares The middleware chain to be applied.
* @returns {Function} A store enhancer applying the middleware.
*/
export default function applyMiddleware(...middlewares) {
return createStore => (...args) => {
const store = createStore(...args)
let dispatch = () => {
throw new Error(
`Dispatching while constructing your middleware is not allowed. ` +
`Other middleware would not be applied to this dispatch.`
)
}
const middlewareAPI = {
getState: store.getState,
dispatch: (...args) => dispatch(...args)
}
const chain = middlewares.map(middleware => middleware(middlewareAPI))
dispatch = compose(...chain)(store.dispatch)
return {
...store,
dispatch
}
}
}
combineReducers.js
import ActionTypes from './utils/actionTypes'
import warning from './utils/warning'
import isPlainObject from './utils/isPlainObject'
function getUndefinedStateErrorMessage(key, action) {
const actionType = action && action.type
const actionDescription =
(actionType && `action "${String(actionType)}"`) || 'an action'
return (
`Given ${actionDescription}, reducer "${key}" returned undefined. ` +
`To ignore an action, you must explicitly return the previous state. ` +
`If you want this reducer to hold no value, you can return null instead of undefined.`
)
}
function getUnexpectedStateShapeWarningMessage(
inputState,
reducers,
action,
unexpectedKeyCache
) {
const reducerKeys = Object.keys(reducers)
const argumentName =
action && action.type === ActionTypes.INIT
? 'preloadedState argument passed to createStore'
: 'previous state received by the reducer'
if (reducerKeys.length === 0) {
return (
'Store does not have a valid reducer. Make sure the argument passed ' +
'to combineReducers is an object whose values are reducers.'
)
}
if (!isPlainObject(inputState)) {
return (
`The ${argumentName} has unexpected type of "` +
{}.toString.call(inputState).match(/\s([a-z|A-Z]+)/)[1] +
`". Expected argument to be an object with the following ` +
`keys: "${reducerKeys.join('", "')}"`
)
}
const unexpectedKeys = Object.keys(inputState).filter(
key => !reducers.hasOwnProperty(key) && !unexpectedKeyCache[key]
)
unexpectedKeys.forEach(key => {
unexpectedKeyCache[key] = true
})
if (action && action.type === ActionTypes.REPLACE) return
if (unexpectedKeys.length > 0) {
return (
`Unexpected ${unexpectedKeys.length > 1 ? 'keys' : 'key'} ` +
`"${unexpectedKeys.join('", "')}" found in ${argumentName}. ` +
`Expected to find one of the known reducer keys instead: ` +
`"${reducerKeys.join('", "')}". Unexpected keys will be ignored.`
)
}
}
function assertReducerShape(reducers) {
Object.keys(reducers).forEach(key => {
const reducer = reducers[key]
const initialState = reducer(undefined, { type: ActionTypes.INIT })
if (typeof initialState === 'undefined') {
throw new Error(
`Reducer "${key}" returned undefined during initialization. ` +
`If the state passed to the reducer is undefined, you must ` +
`explicitly return the initial state. The initial state may ` +
`not be undefined. If you don't want to set a value for this reducer, ` +
`you can use null instead of undefined.`
)
}
if (
typeof reducer(undefined, {
type: ActionTypes.PROBE_UNKNOWN_ACTION()
}) === 'undefined'
) {
throw new Error(
`Reducer "${key}" returned undefined when probed with a random type. ` +
`Don't try to handle ${
ActionTypes.INIT
} or other actions in "redux/*" ` +
`namespace. They are considered private. Instead, you must return the ` +
`current state for any unknown actions, unless it is undefined, ` +
`in which case you must return the initial state, regardless of the ` +
`action type. The initial state may not be undefined, but can be null.`
)
}
})
}
/**
* Turns an object whose values are different reducer functions, into a single
* reducer function. It will call every child reducer, and gather their results
* into a single state object, whose keys correspond to the keys of the passed
* reducer functions.
*
* @param {Object} reducers An object whose values correspond to different
* reducer functions that need to be combined into one. One handy way to obtain
* it is to use ES6 `import * as reducers` syntax. The reducers may never return
* undefined for any action. Instead, they should return their initial state
* if the state passed to them was undefined, and the current state for any
* unrecognized action.
*
* @returns {Function} A reducer function that invokes every reducer inside the
* passed object, and builds a state object with the same shape.
*/
export default function combineReducers(reducers) {
// 對象的 key 是對應 value(reducer 函數)的狀況稱號
const reducerKeys = Object.keys(reducers)
const finalReducers = {}
for (let i = 0; i < reducerKeys.length; i++) {
const key = reducerKeys[i]
if (process.env.NODE_ENV !== 'production') {
if (typeof reducers[key] === 'undefined') {
warning(`No reducer provided for key "${key}"`)
}
}
if (typeof reducers[key] === 'function') {
finalReducers[key] = reducers[key]
}
}
const finalReducerKeys = Object.keys(finalReducers)
let unexpectedKeyCache
if (process.env.NODE_ENV !== 'production') {
unexpectedKeyCache = {}
}
let shapeAssertionError
try {
assertReducerShape(finalReducers)
} catch (e) {
shapeAssertionError = e
}
return function combination(state = {}, action) {
if (shapeAssertionError) {
throw shapeAssertionError
}
if (process.env.NODE_ENV !== 'production') {
const warningMessage = getUnexpectedStateShapeWarningMessage(
state,
finalReducers,
action,
unexpectedKeyCache
)
if (warningMessage) {
warning(warningMessage)
}
}
let hasChanged = false
const nextState = {}
for (let i = 0; i < finalReducerKeys.length; i++) {
// 有用的狀況字段
const key = finalReducerKeys[i]
// 該狀況對應的 reducer 函數
const reducer = finalReducers[key]
// 當前狀況值
const previousStateForKey = state[key]
// 盤算后的新狀況值
const nextStateForKey = reducer(previousStateForKey, action)
if (typeof nextStateForKey === 'undefined') {
const errorMessage = getUndefinedStateErrorMessage(key, action)
throw new Error(errorMessage)
}
// 更新團體狀況中的響應字段
nextState[key] = nextStateForKey
// 推斷團體狀況是不是發作轉變
hasChanged = hasChanged || nextStateForKey !== previousStateForKey
}
return hasChanged ? nextState : state
}
}
combineReducers 函數接收一組 reducers,組合后返回一個新的 reducer 函數(combine)供 createStore 運用。
bindActionCreators.js
bindActionCreators 用來天生可以直接觸發 action 的函數,並沒什麼好說的 = =
function bindActionCreator(actionCreator, dispatch) {
return function() {
return dispatch(actionCreator.apply(this, arguments))
}
}
/**
* Turns an object whose values are action creators, into an object with the
* same keys, but with every function wrapped into a `dispatch` call so they
* may be invoked directly. This is just a convenience method, as you can call
* `store.dispatch(MyActionCreators.doSomething())` yourself just fine.
*
* For convenience, you can also pass a single function as the first argument,
* and get a function in return.
*
* @param {Function|Object} actionCreators An object whose values are action
* creator functions. One handy way to obtain it is to use ES6 `import * as`
* syntax. You may also pass a single function.
*
* @param {Function} dispatch The `dispatch` function available on your Redux
* store.
*
* @returns {Function|Object} The object mimicking the original object, but with
* every action creator wrapped into the `dispatch` call. If you passed a
* function as `actionCreators`, the return value will also be a single
* function.
*/
export default function bindActionCreators(actionCreators, dispatch) {
if (typeof actionCreators === 'function') {
return bindActionCreator(actionCreators, dispatch)
}
if (typeof actionCreators !== 'object' || actionCreators === null) {
throw new Error(
`bindActionCreators expected an object or a function, instead received ${
actionCreators === null ? 'null' : typeof actionCreators
}. ` +
`Did you write "import ActionCreators from" instead of "import * as ActionCreators from"?`
)
}
const keys = Object.keys(actionCreators)
const boundActionCreators = {}
for (let i = 0; i < keys.length; i++) {
const key = keys[i]
const actionCreator = actionCreators[key]
if (typeof actionCreator === 'function') {
boundActionCreators[key] = bindActionCreator(actionCreator, dispatch)
}
}
return boundActionCreators
}
utils
actionTypes.js
/**
* These are private action types ≈ by Redux.
* For any unknown actions, you must return the current state.
* If the current state is undefined, you must return the initial state.
* Do not reference these action types directly in your code.
*/
const randomString = () =>
Math.random()
.toString(36)
.substring(7)
.split('')
.join('.')
const ActionTypes = {
INIT: `@@redux/INIT${randomString()}`,
REPLACE: `@@redux/REPLACE${randomString()}`,
PROBE_UNKNOWN_ACTION: () => `@@redux/PROBE_UNKNOWN_ACTION${randomString()}`
}
export default ActionTypes
isPlainObject.js
/**
* @param {any} obj The object to inspect.
* @returns {boolean} True if the argument appears to be a plain object.
*/
export default function isPlainObject(obj) {
if (typeof obj !== 'object' || obj === null) return false
let proto = obj
while (Object.getPrototypeOf(proto) !== null) {
proto = Object.getPrototypeOf(proto)
}
return Object.getPrototypeOf(obj) === proto
}
望文生義 isPlainObject 函數用於推斷 obj 是不是為質樸對象(即原型鏈上直接繼續 Object.prototype 的對象,也就是由 {} 或許 new Object() 建立的對象)。
warning.js
/**
* Prints a warning in the console if it exists.
*
* @param {String} message The warning message.
* @returns {void}
*/
export default function warning(message) {
/* eslint-disable no-console */
if (typeof console !== 'undefined' && typeof console.error === 'function') {
console.error(message)
}
/* eslint-enable no-console */
try {
// This error was thrown as a convenience so that if you enable
// "break on all exceptions" in your console,
// it would pause the execution at this line.
throw new Error(message)
} catch (e) {} // eslint-disable-line no-empty
}
至此完畢。
決議代碼質量的是頭腦,而非框架或語法。