我正在使用故事板在
swift中构建应用程序.它由UITabBarController,UINavigationController和threeUIViewController组成.
TabBarController – > NavigationController – > ViewController1 – > VC2 – > VC3
我想构建应用程序,以便前两个视图控制器只能在Portrait中,第三个只能在LandscapeRight中.
我为UITabBarController创建了一个子类:
class OrientationTab: UITabBarController {
override func shouldAutorotate() -> Bool{
if self.selectedViewController != nil{
if self.selectedViewController.respondsToSelector("shouldAutorotate") {
println("TAB - shouldAutorotate - inside if")
return self.selectedViewController.shouldAutorotate()
}
}
println("TAB - shouldAutorotate - outside if")
return true
}
override func supportedInterfaceOrientations() -> Int{
if self.selectedViewController != nil{
if self.selectedViewController.respondsToSelector("supportedInterfaceOrientations"){
println("TAB - supportedInterfaceOrientations - inside if")
return self.selectedViewController.supportedInterfaceOrientations()
}
}
println("TAB - supportedInterfaceOrientations - outside if")
return Int(UIInterfaceOrientationMask.All.rawValue)
}
并为UINavigationController:
class OrientationNav: UINavigationController {
override func shouldAutorotate() -> Bool{
if self.topViewController.respondsToSelector("shouldAutorotate") {
println("NAV - shouldAutorotate - if")
return self.topViewController.shouldAutorotate()
}else{
println("NAV - shouldAutorotate - else")
return true
}
}
override func supportedInterfaceOrientations() -> Int{
if self.topViewController.respondsToSelector("supportedInterfaceOrientations"){
println("NAV - supportedInterfaceOrientations - if")
return self.topViewController.supportedInterfaceOrientations()
}else{
println("NAV - supportedInterfaceOrientations - else")
return Int(UIInterfaceOrientationMask.All.rawValue)
}
}
在自定义ViewController中我添加了这个方法:
override func shouldAutorotate() -> Bool{
// This method is the same for all the three custom ViewController
return true
}
override func supportedInterfaceOrientations() -> Int{
// Portrait for the first 2 ViewController
return Int(UIInterfaceOrientationMask.Portrait.rawValue)
// LandscapeRight for the third
return Int(UIInterfaceOrientationMask.LandscapeRight.rawValue)
}
当我启动应用程序时,前两个ViewController在Portrait中被阻止,第三个而不是在LandscapeRight方向处于纵向模式.仅当我将设备旋转到LandscapeRight时,界面才会旋转到正确的位置.我怎么解决这个问题?
此外,当我尝试使用BackButton返回navigationBar的第二个ViewController时,页面仍然被阻止,并且我收到此错误:对< _TtC11AppNamem6Detail:0x145ab3a0>的开始/结束外观转换的不平衡调用.
最佳答案 在子viewController中,您可以指定要支持的方向:
override func supportedInterfaceOrientations() -> Int
{
// designate we only like to be in landscape mode
return UIInterfaceOrientationMask.Landscape.rawValue.hashValue
}
在navigationController(root)中,指定它是否可以基于子视图控制器进行旋转:
override func shouldAutorotate() -> Bool
{
return self.topViewController.shouldAutorotate()
}
然后在子视图控制器中设置是否应该旋转:
override func shouldAutorotate() -> Bool
{
// tells the root view controller we don't want to be reoriented
return false
}
这将停止旋转所需的视图.
然后,如果你想强制它进入一个特定的方向,那么你设置…
override func viewWillAppear(animated: Bool)
{
// when the view controller appears rotate it to landscape mode
UIApplication.sharedApplication().setStatusBarOrientation(UIInterfaceOrientation.LandscapeRight, animated: true)
}