c# – 以编程方式向类添加using指令

我正在研究Visual Studio Extensibility.

MSDN中的这段代码创建了一个新的C#解决方案,其中包含一个带有类的项目:

EnvDTE.DTE dte =   this.GetService(typeof(Microsoft.VisualStudio.Shell.Interop.SDTE)) as EnvDTE.DTE;
EnvDTE80.Solution2 solution = (EnvDTE80.Solution2)dte.Solution;
try {
    solution.Create(@"F:\Dev\Visual Studio 2013\Packages\Spikes\VSPNewSolution\Test\MySolution", "MySolution");

    string templatePath = solution.GetProjectTemplate("ConsoleApplication.zip", "CSharp");
    string projectPath = @"F:\Dev\Visual Studio 2013\Packages\Spikes\VSPNewSolution\\Test\MySolution\MyProject";

    /*
     * from MZTools site :
     * Once you have the template file name, you can add a project to the solution using the EnvDTE80.Solution.AddFromTemplate method.
     * Note: this method returns null (Nothing) rather than the EnvDTE.Project created, 
     * so you may need to locate the created project in the Solution.Projects collection. 
     * See PRB: Solution.AddXXX and ProjectItems.AddXXX methods return Nothing (null).
     */
    EnvDTE.Project project = solution.AddFromTemplate(templatePath, projectPath, "MyProject", false);

    EnvDTE.ProjectItem projectItem;
    String itemPath;

    // Point to the first project
    project = solution.Projects.Item(1); // try also "MyProject"

    VSLangProj.VSProject vsProject = (VSLangProj.VSProject)project.Object;
    vsProject.References.Add("NUnit.Framework");

    // Retrieve the path to the class template.
    itemPath = solution.GetProjectItemTemplate("Class.zip", "CSharp");

    //Create a new project item based on the template, in this case, a Class.
    projectItem = project.ProjectItems.AddFromTemplate(itemPath, "MyClass.cs");
}
catch (Exception ex) {
    System.Windows.Forms.MessageBox.Show("ERROR: " + ex.Message);
}  

我设法使用VSLangProj添加对MyProject的引用.
到现在为止还挺好.
结果类是:

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace MyProject
{
    class MyClass
    {
    }
}

很多googleing后我没有找到的是一种添加using指令的方法
在类代码中(使用NUnit.Framework;在这种情况下).
琐碎的方法是直接编写行操作类文档.
有没有办法使用Visual Studio Extensibility以编程方式执行此操作?

UPDATE

在尝试获取创建的类的CodeClass对象之后,
我尝试了Finding a ProjectItem by type name via DTE发布的代码
几乎没有变化.
这是更新的代码:

EnvDTE.DTE dte = this.GetService(typeof(Microsoft.VisualStudio.Shell.Interop.SDTE)) as EnvDTE.DTE;
EnvDTE80.Solution2 solution = (EnvDTE80.Solution2)dte.Solution;
try {

    string solutionPath = @"F:\Dev\Visual Studio 2013\Packages\Spikes\VSPNewSolution\Test\MySolution";
    solution.Create(solutionPath, "MySolution");

    string templatePath = solution.GetProjectTemplate("ConsoleApplication.zip", "CSharp");
    string projectPath = @"F:\Dev\Visual Studio 2013\Packages\Spikes\VSPNewSolution\\Test\MySolution\MyProject";

    EnvDTE.Project project = solution.AddFromTemplate(templatePath, projectPath, "MyProject", false);

    EnvDTE.ProjectItem projectItem;
    String itemPath;

    foreach (EnvDTE.Project p in solution.Projects) {
        if (p.Name == "MyProject") {
            project = p;
            break;
        }
    }

    VSLangProj.VSProject vsProject = (VSLangProj.VSProject)project.Object;
    vsProject.References.Add("NUnit.Framework");

    itemPath = solution.GetProjectItemTemplate("Class.zip", "CSharp");
    projectItem = project.ProjectItems.AddFromTemplate(itemPath, "MyClass.cs");

    // I decided to save both, just in case
    solution.SaveAs(solutionPath + @"\MySolution.sln");
    project.Save();

    EnvDTE.CodeClass codeClass = FindClass(project, "MyClass.cs");

    // Display the source code for the class (from MSDN).

    if (codeClass != null) {
        EnvDTE.TextPoint start = codeClass.GetStartPoint(EnvDTE.vsCMPart.vsCMPartWhole);
        EnvDTE.TextPoint finish = codeClass.GetEndPoint(EnvDTE.vsCMPart.vsCMPartWhole);
        string src = start.CreateEditPoint().GetText(finish);
        System.Windows.Forms.MessageBox.Show(src, codeClass.FullName + "Source"); 
    }
}
catch (Exception ex) {
    System.Windows.Forms.MessageBox.Show("ERROR: " + ex.Message);
    }
}

private CodeClass FindClass(Project project, string className) {
    return FindClass(project.CodeModel.CodeElements, className);
}

private CodeClass FindClass(CodeElements elements, string className) {
    foreach (CodeElement element in elements) {
        if (element is CodeNamespace || element is CodeClass) {
            CodeClass c = element as CodeClass;
            if (c != null && c.Access == vsCMAccess.vsCMAccessPublic) {
                if (c.FullName == className)
                    return c;

                CodeClass subClass = FindClass(c.Members, className);
                if (subClass != null)
                    return subClass;
            }

            CodeNamespace ns = element as CodeNamespace;
            if (ns != null) {
                CodeClass cc = FindClass(ns.Members, className);
                if (cc != null)
                    return cc;
            }
        }
    }
    return null;
}

好吧,事实证明FindClass总是返回null,因为project.CodeModel.CodeElements.Count为零.
呃?

更新2
好吧,请不要打败我.原始代码在projectPath变量中有一个多余的反斜杠.
这导致project.CodeModel.CodeElements.Count为零.
此外,FindClass需要没有扩展名的FullName类,只搜索公共类.
我纠正了代码,但仍然得到null作为回报(我自己的错,我猜:我一定错过了什么).
无论如何,FindClass在所有项目CodeElements中搜索给定的类,包括中的类
项目参考.
在我的案例中,这是一种矫枉过正,因为我正在搜索该项目的本地类.
所以我写了一个就是这样做的函数.
这里是 :

public static CodeClass FindClassInProjectItems(Project project, string className) {
            CodeClass result = null;
            foreach (EnvDTE.ProjectItem pi in project.ProjectItems) {                
                if (pi.Name == className + ".cs") {
                    if (pi.FileCodeModel != null) {
                        foreach (EnvDTE.CodeElement ce in pi.FileCodeModel.CodeElements) {
                            if (ce is EnvDTE.CodeClass) {
                                result = ce as EnvDTE.CodeClass;
                                break;
                            }
                            else if (ce is EnvDTE.CodeNamespace) {
                                CodeNamespace ns = ce as CodeNamespace;

                                if (ns.Name == project.Name) {
                                    foreach (CodeElement sce in ns.Members) {
                                        if (sce is CodeClass && sce.Name == className) {
                                            result = sce as CodeClass;
                                            break;
                                        }
                                    }
                                }                                    
                            }
                        }
                    }
                }        
            }
            return result;
        } 

它工作,所以我创建了一个静态ClassFinder类并添加了该函数.
下一步是检索完整的类源代码,包括using指令.
我在MSDN here上找到了一个示例,这是关键代码:

// Display the source code for the class.
TextPoint start = cls.GetStartPoint(vsCMPart.vsCMPartWhole);
TextPoint finish = cls.GetEndPoint(vsCMPart.vsCMPartWhole);
string src = start.CreateEditPoint().GetText(finish);

实际上,第一行会引发异常.
所以我尝试了vsCMPart枚举的所有成员:他们中的大多数抛出异常,除了:
vsCMPart.vsCMPartBody,vsCMPart.vsCMPartHeader,vsCMPart.vsCMPartNavigate和vsCMPart.vsCMPartWholeWithAttributes.
vsCMPart.vsCMPartHeader和vsCMPart.vsCMPartWholeWithAttributes返回相同的结果(至少在这种情况下),
而其他人不返回整个代码.
保持简短:

private void DisplayClassSource(CodeClass codeClass) {
    EnvDTE.TextPoint start = codeClass.GetStartPoint(vsCMPart.vsCMPartHeader);
    EnvDTE.TextPoint finish = codeClass.GetEndPoint();
    string source = start.CreateEditPoint().GetText(finish);        
    System.Windows.Forms.MessageBox.Show(source, codeClass.FullName + "Class source");
}   

private void DisplayNamespaceSource(CodeNamespace codeNamespace) {
    EnvDTE.TextPoint start = codeNamespace.GetStartPoint(EnvDTE.vsCMPart.vsCMPartWholeWithAttributes);
    EnvDTE.TextPoint finish = codeNamespace.GetEndPoint();
    string src = start.CreateEditPoint().GetText(finish);
    System.Windows.Forms.MessageBox.Show(src, codeNamespace.FullName + "Namespace source");
}  

如果我们想要IDE中出现的源代码,包括using指令,
我们必须使用classCode.ProjectItem对象:

    private void DisplayClassFullSource(CodeClass codeClass) {
        System.Text.StringBuilder sb = new System.Text.StringBuilder();
        foreach (CodeElement ce in codeClass.ProjectItem.FileCodeModel.CodeElements) {
            if (ce.Kind == vsCMElement.vsCMElementImportStmt) {
                // this is a using directive
                // ce.Name throws an exception here !
                sb.AppendLine(GetImportCodeLines(ce));
            }
            else if (ce.Kind == vsCMElement.vsCMElementNamespace) {
                sb.AppendLine();
                sb.AppendLine(GetNamespaceCodeLines(ce));
            }
        }

        System.Windows.Forms.MessageBox.Show(sb.ToString(), codeClass.FullName + "class source");
    }

    private static string GetImportCodeLines(CodeElement ce) {
        TextPoint start = ce.GetStartPoint(vsCMPart.vsCMPartWholeWithAttributes);
        TextPoint finish = ce.GetEndPoint(vsCMPart.vsCMPartWholeWithAttributes);
        return start.CreateEditPoint().GetText(finish);
    }

    private string GetNamespaceCodeLines(CodeElement ce) {
        EnvDTE.TextPoint start = ce.GetStartPoint(vsCMPart.vsCMPartWholeWithAttributes);
        //EnvDTE.TextPoint finish = codeClass.GetEndPoint(EnvDTE.vsCMPart.vsCMPartWhole); // ERROR : the method or operation is not implemented
        EnvDTE.TextPoint finish = ce.GetEndPoint();
        return start.CreateEditPoint().GetText(finish);
    }  

现在我们非常接近问题的解决方案.
看我的回答.
(对不起,如果这看起来像小说)

最佳答案 到目前为止,我没有直接的方法来向CodeClass添加using指令.

我发现的唯一方法是:

它肯定需要改进,但它的工作原理.

此代码假定所有using指令都在类代码的顶部.

例如,如果命名空间中存在using指令,它将无法正常工作.

它在最后找到之后添加了给定的指令.

它不检查代码以确定指令是否已存在.

    private void AddUsingDirectiveToClass(CodeClass codeClass, string directive) {
        CodeElement lastUsingDirective = null;

        foreach (CodeElement ce in codeClass.ProjectItem.FileCodeModel.CodeElements) {
            if (ce.Kind == vsCMElement.vsCMElementImportStmt) {
                // save it
                lastUsingDirective = ce;
            }
            else {
                if (lastUsingDirective != null) {
                    // insert given directive after the last one, on a new line
                    EditPoint insertPoint = lastUsingDirective.GetEndPoint().CreateEditPoint();
                    insertPoint.Insert("\r\nusing " + directive + ";");
                }
            }
        }
    }  

所以,最终的工作代码是

        EnvDTE.DTE dte = this.GetService(typeof(Microsoft.VisualStudio.Shell.Interop.SDTE)) as EnvDTE.DTE;
        EnvDTE80.Solution2 solution = (EnvDTE80.Solution2)dte.Solution;
        try {
            /*
             * NOTE while the MSDN sample states you must open an existing solution for the code to work,
             * it works also without opening a solution.
             */
            string solutionPath = @"F:\Dev\Visual Studio 2013\Packages\Spikes\VSPNewSolution\Test\MySolution";
            solution.Create(solutionPath, "MySolution");

            string templatePath = solution.GetProjectTemplate("ConsoleApplication.zip", "CSharp");
            string projectPath = solutionPath + @"\MyProject";

            /*
             * from MZTools site :
             * Once you have the template file name, you can add a project to the solution using the EnvDTE80.Solution.AddFromTemplate method.
             * Note: this method returns null (Nothing) rather than the EnvDTE.Project created, 
             * so you may need to locate the created project in the Solution.Projects collection. 
             * See PRB: Solution.AddXXX and ProjectItems.AddXXX methods return Nothing (null).
             */
            EnvDTE.Project project = solution.AddFromTemplate(templatePath, projectPath, "MyProject", false); 

            // the following code would do since there is only a single project
            //project = solution.Projects.Item(1); 

            // tried this :
            // project = solution.Projects.Item("MyProject"); 
            // but it throws an invalid argument exception

            // search project by name
            foreach (EnvDTE.Project p in solution.Projects) {
                if (p.Name == "MyProject") {
                    project = p;
                    break;
                }
            }

            // add a reference to NUnit
            VSLangProj.VSProject vsProject = (VSLangProj.VSProject)project.Object;
            vsProject.References.Add("NUnit.Framework");

            // Retrieve the path to the class template.
            string itemPath = solution.GetProjectItemTemplate("Class.zip", "CSharp");

            //Create a new project item based on the template, in this case, a Class.

            /*
             * Here we find the same problem as with solution.AddFromTemplate(...) ( see above )
             */
            EnvDTE.ProjectItem projectItem = project.ProjectItems.AddFromTemplate(itemPath, "MyClass.cs");

            solution.SaveAs(solutionPath + @"\MySolution.sln");                                
            project.Save();

            // retrieve the new class we just created
            EnvDTE.CodeClass codeClass = ClassFinder.FindClassInProjectItems(project, "MyClass");                               

            if (codeClass != null) {
                DisplayClassFullSource(codeClass);
                AddUsingDirectiveToClass(codeClass, "NUnit.Framework");
                project.Save();
                DisplayClassFullSource(codeClass);
            }


        }
        catch (Exception ex) {
            System.Windows.Forms.MessageBox.Show("ERROR: " + ex.Message);
        }            
    } 

附:
在接受这个答案之前,我会等待一段时间以防其他人发布更好的解决方案.

编辑
时间过去了,没有关于这个问题的进一步帖子我将此标记为已接受的答案.

点赞