自定义实现竖着的渐变进度条

公司的一个项目需要实现血压计的效果,我翻了网上的许多文章大多是通过图片实现的,后来我看了看,自己研究了一下,用笔刷,画矩形这样也是可以做到的。这样做的好处是明显减少本身app的大小,降低各模块之间的耦合度。
具体思路:

1.进度条,其实就是一个最大值和最小值的比例值;

2.drawRoundRect 画圆角矩形

3.LinearGradient对象渲染,具体渲染的比例要自己计算,目前我的demo提供3中颜色渲染,就是超过三分之一时是另外一种颜色。

关键代码:

public class ProgressView extends View {

    private static final int[] SECTION_COLORS = {Color.RED, Color.YELLOW, Color.GREEN};

    private float maxCount;

    private float currentCount;

    private Paint mPaint;

    private int mWidth, mHeight;



    public ProgressView(Context context, AttributeSet attrs,

                        int defStyleAttr) {

        super(context, attrs, defStyleAttr);

    }



    public ProgressView(Context context, AttributeSet attrs) {
        super(context, attrs);
    }



    public ProgressView(Context context) {

        super(context);

    }

    @Override

    protected void onDraw(Canvas canvas) {

        super.onDraw(canvas);

        mPaint = new Paint();

        mPaint.setAntiAlias(true);

        int round = mHeight / 2;

        mPaint.setColor(Color.rgb(71, 76, 80));

        RectF rectBg = new RectF(0, 0, mWidth, mHeight);

        canvas.drawRoundRect(rectBg, round, round, mPaint);

        mPaint.setColor(Color.GRAY);

        RectF rectBlackBg = new RectF(2, 2, mWidth - 2, mHeight - 2);

        canvas.drawRoundRect(rectBlackBg, round, round, mPaint);

        float section = currentCount / maxCount;

        RectF rectProgressBg = new RectF(3, (mHeight - 3) * (1.0f - section), mWidth - 3, mHeight - 3);

        if (section <= 1.0f / 3.0f) {

            if (section != 0.0f) {
                mPaint.setColor(SECTION_COLORS[2]);
            } else {
                mPaint.setColor(Color.TRANSPARENT);
            }

        } else {

            int count = (section <= 1.0f / 3.0f * 2) ? 2 : 3;

            int[] colors = new int[count];

            float[] positions = new float[count];

            if (count == 2) {

                positions[0] = 0.0f;

                positions[1] = 1.0f - positions[0];

                //因为是竖着的进度条,所以需要从原数组的第二个位置开始

                System.arraycopy(SECTION_COLORS, 1, colors, 0, count);



            } else {

                positions[0] = 0.0f;

                positions[1] = (maxCount / 3) / currentCount;

                positions[2] = 1.0f - positions[0] * 2;

                System.arraycopy(SECTION_COLORS, 0, colors, 0, count);

            }

            positions[positions.length - 1] = 1.0f;



            LinearGradient shader = new LinearGradient(3, (mHeight - 3) * (1.0f - section), mWidth - 3, mHeight - 3, colors, null, Shader.TileMode.MIRROR);

            mPaint.setShader(shader);

        }

        canvas.drawRoundRect(rectProgressBg, round, round, mPaint);

    }



    private int dipToPx(int dip) {

        float scale = getContext().getResources().getDisplayMetrics().density;

        return (int) (dip * scale + 0.5f * (dip >= 0 ? 1 : -1));

    }
    public void setMaxCount(float maxCount) {
        this.maxCount = maxCount;
    }
    public void setCurrentCount(float currentCount) {

        this.currentCount = currentCount > maxCount ? maxCount : currentCount;
        invalidate();

    }



    public float getMaxCount() {

        return maxCount;

    }



    public float getCurrentCount() {

        return currentCount;

    }



    @Override

    protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {

        int widthSpecMode = MeasureSpec.getMode(widthMeasureSpec);

        int widthSpecSize = MeasureSpec.getSize(widthMeasureSpec);

        int heightSpecMode = MeasureSpec.getMode(heightMeasureSpec);

        int heightSpecSize = MeasureSpec.getSize(heightMeasureSpec);

        if (widthSpecMode == MeasureSpec.EXACTLY || widthSpecMode == MeasureSpec.AT_MOST) {

            mWidth = widthSpecSize;

        } else {

            mWidth = 0;

        }

        if (heightSpecMode == MeasureSpec.AT_MOST || heightSpecMode == MeasureSpec.UNSPECIFIED) {

            mHeight = dipToPx(15);

        } else {

            mHeight = heightSpecSize;

        }

        setMeasuredDimension(mWidth, mHeight);

    }

}

demo下载
具体效果如图:

《自定义实现竖着的渐变进度条》 QQ图片20170505161909.jpg

    原文作者:浪漫晨风
    原文地址: https://www.jianshu.com/p/ed70f19f9ee1
    本文转自网络文章,转载此文章仅为分享知识,如有侵权,请联系博主进行删除。
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