一个简单的三指截屏功能实现

最近做了很多客制化的Touch需求,很多情况都可以直接通过GestureDetector来完成,这里挑选三指截屏简述原理。先来说说主要思路,在view的onInterceptTouchEvent方法中,处理pointerCount==3时的ACTION_MOVE事件,在这里可以判断手指滑动的速度,距离等,当满足我们需要的条件时,便可进行操作(这里的截屏是通过sendBroadcast(intent)后在PhoneWindowManager中接受广播进行截屏操作)。

在重写相关view的Touch操作时,先获取到当前的屏幕参数:

            DisplayMetrics metrics = getContext().getResources().getDisplayMetrics();//获取手机屏幕参数
            mHeightPixels = metrics.heightPixels;//获取手机屏幕高度

重写onInterceptTouchEvent,利用Point存储手指移动前后X、Y轴的位置,可以在event.getPointerCount()满足需求时进行判断(不同屏幕支持多点触控的count也不相同,自己测试得到的最大值为5),同时定义了一个mMode变量,可以在case MotionEvent.ACTION_POINTER_DOWN中为其赋值,设置当前的mode类型,具体代码如下:

        public boolean onInterceptTouchEvent(MotionEvent event) {
            if(true) {
                int pointerCount = event.getPointerCount();
                switch (event.getAction() & MotionEvent.ACTION_MASK) {
                case MotionEvent.ACTION_DOWN:
                    mEnterTime = System.currentTimeMillis();
                    mMode = MODE_NONE;
                    CURRENT_SOUND_STEP = 15;//mAM.getStreamVolume(AudioManager.STREAM_SYSTEM);          
                    initP0.x = preP0.x = (int)event.getX(0);
                    initP0.y = preP0.y = (int)event.getY(0);

                    break;
                case MotionEvent.ACTION_MOVE:

        //for when pointerCount ==3 but not go into ACTION_POINTER_DOWN
                   if(mMode == MODE_NONE || mMode == MODE_INTERUPT) {
                        break;
                    } else if((mMode == MODE_2) && (pointerCount == 2)) {
                        Point current0 = new Point((int)event.getX(0), (int)event.getY(0));
                        Point current1 = new Point((int)event.getX(1), (int)event.getY(1));

                        int step = (current0.y - preP0.y) / SOUND_STEP; 
                        if(step != 0) {
                            int current = CURRENT_SOUND_STEP + (initP0.y - current0.y) / SOUND_STEP;
                            current = current < 0 ? 0 : current;
                            current = current > MAX_SOUND_STEP ? MAX_SOUND_STEP : current;

                            Log.i(TAG, "current:" + current);
                            //mAM.setMode(AudioManager.MODE_NORMAL);
                            mAM.setStreamVolume(AudioManager.STREAM_SYSTEM, current, AudioManager.FLAG_PLAY_SOUND);

                            preP0 = current0;
                            preP1 = current1;
                    } else if((mMode == MODE_3) && (pointerCount == 3)) {
                        Point current0 = new Point((int)event.getX(0), (int)event.getY(0));
                        Point current1 = new Point((int)event.getX(1), (int)event.getY(1));
                        Point current2 = new Point((int)event.getX(2), (int)event.getY(2));
            if(Math.abs(current0.y - initP0.y) > (mHeightPixels / 10) && 
                Math.abs(current1.y - initP1.y) > (mHeightPixels / 10) && 
                Math.abs(current2.y - initP2.y) > (mHeightPixels / 10)) {

                    Intent intent = new Intent("intent.action.SendKey");
                    intent.putExtra("KeyCode", KeyEvent.KEYCODE_SYSRQ);
                    getContext().sendBroadcast(intent);
                    Log.e(TAG, "takeScreenshot!");
                    mMode = MODE_INTERUPT;
            }
            return true;//该touch事件终止向子view传递
                    }
                    break;
        //有一个非主要的手指按下了
                case MotionEvent.ACTION_POINTER_DOWN:
                    if(mMode == MODE_INTERUPT) {
                        break;
                    }

                    if(pointerCount == 2) {
                        mMode = MODE_2;
                        initP1.x = preP1.x = (int)event.getX(1);
                        initP1.y = preP1.y = (int)event.getY(1);

                        if(Math.abs(initP0.y - initP1.y) > (SOUND_STEP * 2)) {
                            mMode = MODE_INTERUPT;
                            Log.i(TAG, "ACTION_POINTER_DOWN p0 and p1 are too far.");
                            break;
                        }
                        Log.i(TAG, "ACTION_POINTER_DOWN MODE_2.");
                    } else if(pointerCount == 3) {
                        mMode = MODE_3;
                        initP1.x = preP1.x = (int)event.getX(1);
                        initP1.y = preP1.y = (int)event.getY(1);

                        initP2.x = preP2.x = (int)event.getX(2);
                        initP2.y = preP2.y = (int)event.getY(2);
                        Log.i(TAG, "ACTION_POINTER_DOWN MODE_3.");
                    } 

                    if((System.currentTimeMillis() - mEnterTime) > 500) {
                        mMode = MODE_INTERUPT;
                        Log.i(TAG, "ACTION_POINTER_DOWN too slowly.");
                    }
                    break;
        //有一个非主要的手指抬起了
                case MotionEvent.ACTION_POINTER_UP:
                    mMode = MODE_INTERUPT;
                    break;
                case MotionEvent.ACTION_UP:
                    mMode = MODE_NONE;
                    break;
                }
            }
    }

具体的滑动距离,速度,方向等都可已自己根据需求修改。

接收广播时,registerReceiver与unregisterReceiver即可,注意在进行截屏前判断下当前的开关值

    BroadcastReceiver mKeyReceiver = new BroadcastReceiver() {
        @Override
        public void onReceive(Context context, Intent intent) {
            String action = intent.getAction();
        boolean m3PTouchScreenshot;
            if ("intent.action.SendKey".equals(action)) {
                Bundle bundle = intent.getExtras();
                int keycode = bundle.getInt("KeyCode");
                Log.i(TAG, "mKeyReceiver:" + keycode);

                switch(keycode) {
                case KeyEvent.KEYCODE_SYSRQ:                    
                    boolean touchScreenshot = SystemProperties.getBoolean("3p_screenshot_off", false);
                    m3PTouchScreenshot = Settings.Global.getInt(context.getContentResolver(), "3p_touch_screenshot", (!touchScreenshot ? 1 : 0)) == 1;
                    Log.i(TAG, "m3PTouchScreenshot:" + m3PTouchScreenshot);

                    if(m3PTouchScreenshot) 
                        takeScreenshot();
                    break;
                }
            }
        }
    };

takeScreenshot()就是执行的截屏操作啦~

    原文作者:blink_dagger
    原文地址: https://www.jianshu.com/p/b31919c01384
    本文转自网络文章,转载此文章仅为分享知识,如有侵权,请联系博主进行删除。
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