为了防止误操作,移动端iOS操作系统针对原生click事件做了300ms的延迟,这在一定程度上影响了我们的使用体验。
GitHub项目地址:https://github.com/SimonZhangITer/MyTapEvent
FastClick
现在有现成的插件fastclick可以解决这个问题,但是也有弊端:
- GitHub上最新版本的插件大小为25.4kb,轻量为趋势,能省则省。
- 它的核心思想是取消默认的click时间,判断当前dom节点的类型进行相应的操作,这个判断过程较为繁琐。
MyTapEvent
本人最近在做微信项目,由于fastclick插件存在一定弊端,因此开发了一个简单的tap事件,主要思想有以下几点:
Thinking
- 一次tap事件包含touchstart和touchmove(轻微移动)以及touchend三种状态
- callback方法在touchend后执行
- 根据chrome浏览器默认的判断取消点击的移动量,手指偏移量(水平或垂直)超过15px则判定为滚动,取消执行tap事件
- 手指按下时间过长不视为点击,默认时间间隔为500ms
- 使用HTMLElement来扩充原型,方便添加Event
- 使用单例模式,确保只加载一次
ok,思想定下来,代码写起来就清晰多了:
if (!HTMLElement.prototype.addTapEvent) {
HTMLElement.prototype.addTapEvent = function(callback) {
var tapStartTime = 0,
tapEndTime = 0,
tapTime = 500, //tap等待时间,在此事件下松开可触发方法
tapStartClientX = 0,
tapStartClientY = 0,
tapEndClientX = 0,
tapEndClientY = 0,
tapScollHeight = 15, //水平或垂直方向移动超过15px测判定为取消(根据chrome浏览器默认的判断取消点击的移动量)
cancleClick = false;
this.addEventListener('touchstart', function() {
tapStartTime = event.timeStamp;
var touch = event.changedTouches[0];
tapStartClientX = touch.clientX;
tapStartClientY = touch.clientY;
cancleClick = false;
})
this.addEventListener('touchmove', function() {
var touch = event.changedTouches[0];
tapEndClientX = touch.clientX;
tapEndClientY = touch.clientY;
if ((Math.abs(tapEndClientX - tapStartClientX) > tapScollHeight) || (Math.abs(tapEndClientY - tapStartClientY) > tapScollHeight)) {
cancleClick = true;
}
})
this.addEventListener('touchend', function() {
tapEndTime = event.timeStamp;
if (!cancleClick && (tapEndTime - tapStartTime) <= tapTime) {
callback();
}
})
}
}
Usage
HTMLElement.addTapEvent(function(){
//do something...
})
如:
document.querySelect('#test').addTapEvent(function(){
alert('this is a tap event');
})
Case
这里给一个移动端案例,同时也包含了闭包的知识,前20项为tap事件,后30项为click事件,大家可以在手机上试一下效果,感受一下两种方法的差别:
<style media="screen">
li {
padding: 20px;
}
</style>
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0, maximum-scale=1.0, minimum-scale=1.0">
<meta name="apple-mobile-web-app-capable" content="yes">
<meta name="apple-touch-fullscreen" content="yes">
<meta name="apple-mobile-web-app-status-bar-style" content="black">
<meta name="format-detection" content="telephone=no,email=no">
<meta name="x5-orientation" content="portrait">
<title>test</title>
</head>
<body>
<ul></ul>
</body>
<script type="text/javascript">
if (!HTMLElement.prototype.addTapEvent) {
HTMLElement.prototype.addTapEvent = function(callback) {
var tapStartTime = 0,
tapEndTime = 0,
tapTime = 500, //tap等待时间,在此事件下松开可触发方法
tapStartClientX = 0,
tapStartClientY = 0,
tapEndClientX = 0,
tapEndClientY = 0,
tapScollHeight = 15, //水平或垂直方向移动超过15px测判定为取消(根据chrome浏览器默认的判断取消点击的移动量)
cancleClick = false;
this.addEventListener('touchstart', function() {
tapStartTime = event.timeStamp;
var touch = event.changedTouches[0];
tapStartClientX = touch.clientX;
tapStartClientY = touch.clientY;
cancleClick = false;
})
this.addEventListener('touchmove', function() {
var touch = event.changedTouches[0];
tapEndClientX = touch.clientX;
tapEndClientY = touch.clientY;
if ((Math.abs(tapEndClientX - tapStartClientX) > tapScollHeight) || (Math.abs(tapEndClientY - tapStartClientY) > tapScollHeight)) {
cancleClick = true;
}
})
this.addEventListener('touchend', function() {
tapEndTime = event.timeStamp;
if (!cancleClick && (tapEndTime - tapStartTime) <= tapTime) {
callback();
}
})
}
}
var ul = document.querySelector('ul');
for (var i = 1; i <= 20; i++) {
var li = document.createElement('li');
li.innerHTML = i;
li.addTapEvent(function() {
var x = i;
return function() {
alert(x);
}
}())
ul.appendChild(li);
}
for (var j = 21; j <= 50; j++) {
var li = document.createElement('li');
li.innerHTML = j;
li.onclick = function() {
var x = j;
return function() {
alert(x);
}
}()
ul.appendChild(li);
}
</script>
</html>