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Update:七牛官方SDK已经加入了对ALAsset的支持。
问题描述
七牛iOS SDK的上传API只有两个
objc
@interface QNUploadManager : NSObject - (void)putData:(NSData *)data key:(NSString *)key token:(NSString *)token complete:(QNUpCompletionHandler)completionHandler option:(QNUploadOption *)option; - (void)putFile:(NSString *)filePath key:(NSString *)key token:(NSString *)token complete:(QNUpCompletionHandler)completionHandler option:(QNUploadOption *)option; @end
其中putFileXXX是针对文件上传的,这个方法内部是依赖NSFileManager来获取文件信息的
objc
NSError *error = nil; NSDictionary *fileAttr = [[NSFileManager defaultManager] attributesOfItemAtPath:filePath error:&error]; NSNumber *fileSizeNumber = fileAttr[NSFileSize]; UInt32 fileSize = [fileSizeNumber intValue]; NSData *data = [NSData dataWithContentsOfFile:filePath options:NSDataReadingMappedIfSafe error:&error];
那么问题来了,对于ALAsset,即系统相册中的图片或视频,获取到的assetURL是类似于如下形式的:
sh
assets-library://asset/asset.MOV?id=A16D4A3B-664E-4A75-90E8-37EA3F04FF2E&ext=MOV
NSFileManager无法处理,因而无法正确获取文件大小等信息,更不用说上传了。
解决方案
为便于说明,假定有ALAsset实例asset。
首先,通过asset.defaultRepresentation.size能够获取到对应文件的大小。为QNUploadManager创建一个category,如下
objc
@interface QNUploadManager (ALAssetSupport) - (void)putALasset:(ALAsset *)asset key:(NSString *)key token:(NSString *)token complete:(QNUpCompletionHandler)completionHandler option:(QNUploadOption *)option; @end
具体实现如下
objc
- (void)putALasset:(ALAsset *)asset key:(NSString *)key token:(NSString *)token complete:(QNUpCompletionHandler)completionHandler option:(QNUploadOption *)option { //other code... QNResumeUpload *up = [[QNResumeUpload alloc] initWithData:nil withSize:(UInt32)asset.defaultRepresentation.size withKey:key withToken:token withCompletionHandler:complete withOption:option withModifyTime:modifyTime withRecorder:recorder withRecorderKey:recorderKey withHttpManager:[self getHttpManagerProperty]]; up.asset = asset; } }
从上面的代码可以看到,QNUploadManager实际上只是获取文件信息,做一些预处理,而真正的上传过程是由QNResumeUpload完成的。QNResumeUpload的初始化入参很多,需要注意的是data和size,一个简化版的initXXX如下
objc
- (instancetype)initWithData:(NSData *)data withSize:(UInt32)size withOtherParameters:(XXX *)XXX;
其中data是文件句柄打开后的二进制数据,size是数据长度。
你一定已经发现我在putALassetXXX里很弱智地在data这个入参上传入了nil,这是有原因的。
打开QNResumeUpload.m,搜索data后发现,data本身只在2个获取分块数据的方法里涉及到
objc
- (void)makeBlock:(NSString *)uphost offset:(UInt32)offset blockSize:(UInt32)blockSize chunkSize:(UInt32)chunkSize progress:(QNInternalProgressBlock)progressBlock complete:(QNCompleteBlock)complete; - (void)putChunk:(NSString *)uphost offset:(UInt32)offset size:(UInt32)size context:(NSString *)context progress:(QNInternalProgressBlock)progressBlock complete:(QNCompleteBlock)complete; }
只要override它们,让它们支持ALAsset即可。
首先为QNResumeUpload添加property
objc
@class ALAsset; @interface QNResumeUpload (ALAssetSupport) @property (nonatomic, strong) ALAsset *asset; @end
在putALasset方法里会为此属性赋值。
接着写一个获取指定offset和length的data的方法
objc
- (NSData *)dataFromALAssetAtOffset:(NSInteger)offset size:(NSInteger)size { ALAssetRepresentation *rep = [self.asset defaultRepresentation]; Byte *buffer = (Byte *)malloc(size); NSUInteger buffered = [rep getBytes:buffer fromOffset:offset length:size error:nil]; return [NSData dataWithBytesNoCopy:buffer length:buffered freeWhenDone:YES]; }
最后在makeBlock和putChunk里调用此方法即可,以makeBlock为例
objc
- (void)makeBlock:(NSString *)uphost offset:(UInt32)offset blockSize:(UInt32)blockSize chunkSize:(UInt32)chunkSize progress:(QNInternalProgressBlock)progressBlock complete:(QNCompleteBlock)complete { NSData *data = [self dataFromALAssetAtOffset:offset size:chunkSize];//[self.data subdataWithRange:NSMakeRange(offset, (unsigned int)chunkSize)]; NSString *url = [[NSString alloc] initWithFormat:@"http://%@/mkblk/%u", uphost, (unsigned int)blockSize]; UInt32 crc = [QNCrc32 data:data]; [self setChunkCrcValue:crc]; #pragma clang diagnostic push #pragma clang diagnostic ignored "-Wundeclared-selector" SEL selector = @selector(post:withData:withCompleteBlock:withProgressBlock:); #pragma clang diagnostic pop void (*typed_msgSend)(id, SEL, NSString *, NSData *, QNCompleteBlock, QNInternalProgressBlock) = (void *)objc_msgSend; typed_msgSend(self, selector, url, data, complete, progressBlock); }