html2canvas html截图插件图片放大清晰度处理方案,支撑恣意放大倍数,处理原插件图片偏移题目

html2canvas html截图插件图片放大清晰度处理方案,支撑恣意放大倍数,处理原插件图片偏移题目

Author:youzebin (2016.12.6)
插件下载地点:https://github.com/niklasvh/h…

1.起首引入html2canvas.js html2canvas 0.5.0-beta4 最新版即可

必要步骤1:修正插件的源码: (修正的处所有两处)

1. 代码第 999 行 renderWindow 的要领中 修正推断前提 增添一个options.scale存在的前提:

源码:

if (options.type === "view") {
                canvas = crop(renderer.canvas, {width: renderer.canvas.width, height: renderer.canvas.height, top: 0, left: 0, x: 0, y: 0});
            } else if (node === clonedWindow.document.body || node === clonedWindow.document.documentElement || options.canvas != null) {
                canvas = renderer.canvas;
            } else {
                canvas = crop(renderer.canvas, {width:  options.width != null ? options.width : bounds.width, height: options.height != null ? options.height : bounds.height, top: bounds.top, left: bounds.left, x: 0, y: 0});

            }

改成:

if (options.type === "view") {
                canvas = crop(renderer.canvas, {width: renderer.canvas.width, height: renderer.canvas.height, top: 0, left: 0, x: 0, y: 0});
            } else if (node === clonedWindow.document.body || node === clonedWindow.document.documentElement) {
                canvas = renderer.canvas;
            }else if(options.scale && options.canvas !=null){
                log("放大canvas",options.canvas);
                var scale = options.scale || 1;
                canvas = crop(renderer.canvas, {width: bounds.width * scale, height:bounds.height * scale, top: bounds.top *scale, left: bounds.left *scale, x: 0, y: 0});
            }
            else {
                canvas = crop(renderer.canvas, {width:  options.width != null ? options.width : bounds.width, height: options.height != null ? options.height : bounds.height, top: bounds.top, left: bounds.left, x: 0, y: 0});
            }

2. 代码第 943 行 html2canvas 的要领中 修正width,height:

源码:

return renderDocument(node.ownerDocument, options, node.ownerDocument.defaultView.innerWidth, node.ownerDocument.defaultView.innerHeight, index).then(function(canvas) {
    if (typeof(options.onrendered) === "function") {
        log("options.onrendered is deprecated, html2canvas returns a Promise containing the canvas");
        options.onrendered(canvas);
    }
    return canvas;
});

改成:

width = options.width != null ? options.width : node.ownerDocument.defaultView.innerWidth;
height = options.height != null ? options.height : node.ownerDocument.defaultView.innerHeight;
return renderDocument(node.ownerDocument, options, width, height, index).then(function(canvas) {
    if (typeof(options.onrendered) === "function") {
        log("options.onrendered is deprecated, html2canvas returns a Promise containing the canvas");
        options.onrendered(canvas);
    }
    return canvas;
});

2.运用体式格局

var shareContent = document.getElementById("shareContent");//须要截图的包裹的(原生的)DOM 对象
var width = shareContent.offsetWidth; //猎取dom 宽度
var height = shareContent.offsetHeight; //猎取dom 高度
var canvas = document.createElement("canvas"); //建立一个canvas节点
var scale = 2; //定义恣意放大倍数 支撑小数
canvas.width = width * scale; //定义canvas 宽度 * 缩放
canvas.height = height * scale; //定义canvas高度 *缩放
canvas.getContext("2d").scale(scale,scale); //猎取context,设置scale 
var opts = {
    scale:scale, // 增加的scale 参数
    canvas:canvas, //自定义 canvas
    logging: true, //日记开关
    width:width, //dom 原始宽度
    height:height //dom 原始高度
};

html2canvas(shareContent, opts).then(function (canvas) {
    //假如想要天生图片 引入canvas2Image.js 下载地点:
    //https://github.com/hongru/canvas2image/blob/master/canvas2image.js
    var img = Canvas2Image.convertToImage(canvas, canvas.width, canvas.height);
    console.log(img);
});

2017.1.7 优化插件运用的体式格局,并附上demo (插件的修改照样根据上面的操纵流程)

(不好意思列位,近来发明上面插件的运用体式格局上存在截图不完全的bug,
许多人在插件的运用上存在林林总总的题目。所以决议完美这篇文章的内容)

以下我总结了一些注重事项,在代码中解释了,仅供参考。
付:完全运用的demo ,以下:

<!DOCTYPE html>
<html lang="en">
<head>
    <meta charset="UTF-8">
    <meta name="viewport"
          content="width=device-width,initial-scale=1,minimum-scale=1,maximum-scale=1,user-scalable=no">
    <meta http-equiv="pragma" content="no-cache">
    <meta http-equiv="cache-control" content="no-cache">
    <meta http-equiv="expires" content="0">
    <title>html2Canvas demo</title>
    <script>
        document.documentElement.style.fontSize = window.screen.width / 7.5 + 'px';
    </script>
    <style>
        body,
        html,
        div,
        p,
        ul,
        li,
        a,
        img,
        span,
        button,
        header,
        footer,
        section {
            padding: 0;
            margin: 0;
        }

        *, :before, :after {
            -webkit-tap-highlight-color: transparent;
            -webkit-user-select: none;
            outline: none;
            box-sizing: border-box;
            -webkit-box-sizing: border-box;
        }

        ::-webkit-scrollbar {
            width: 0;
            opacity: 0;
        }

        button{
            font-family: simsun,"microsoft yahei", arial, "Helvetica Neue", Helvetica, STHeiTi, sans-serif;
        }
        body {
            font-family: "microsoft yahei", arial, "Helvetica Neue", Helvetica, STHeiTi, sans-serif;
            color: #000;
            background-color: #f5f5f5;
            -webkit-overflow-scrolling: touch;
        }
        .share-container {
            padding-top: 0.72rem;
            width: 2.35rem;
            margin: 0 auto;
        }

        .share-content {
            padding-top: 0.72rem;
            height:3rem;
            background-color: blue;
            border-radius: 5px;
            width: 100%;
        }
        .text{
            font-size: 0.36rem;
            color: #f2f2f2;
        }
        .btn-share {
            width: 64%;
            height: 0.89rem;
            background-color: #3baaff;
            border-radius: 0.89rem;
            border: 1px solid #3baaff;
            color: white;
            font-size: 0.36rem;
            margin: 0.75rem 0 0.67rem;
        }
        .btn-share:active{
            background-color: #1b96c8;
        }
    </style>
</head>
<body>
<section class="main-container">
    <header class="share-container" id="shareContainer">
        <div class="share-content" id="shareContent">
              <div class="text">
                  <p>笔墨,图片等内容</p>
              </div>
        </div>
    </header>
    <footer class="footer-center">
        <button class="btn-share" id="btnShare">截&nbsp;图</button>
    </footer>
</section>

<script src="static/js/html2canvas.js"></script>
<script>

    //定义查找元素要领
    function $(selector) {
        return document.querySelector(selector);
    }
    var main = {
        init:function(){
            main.setListener();
        },
        //设置监听事宜
        setListener:function(){
            var btnShare = document.getElementById("btnShare");
            btnShare.onclick = function(){
                main.html2Canvas();
            }
        },
        //猎取像素密度
        getPixelRatio:function(context){
            var backingStore = context.backingStorePixelRatio ||
                    context.webkitBackingStorePixelRatio ||
                    context.mozBackingStorePixelRatio ||
                    context.msBackingStorePixelRatio ||
                    context.oBackingStorePixelRatio ||
                    context.backingStorePixelRatio || 1;
            return (window.devicePixelRatio || 1) / backingStore;
        },
        //绘制dom 元素,天生截图canvas
        html2Canvas: function () {
            var shareContent = $("#shareContent");// 须要绘制的部份的 (原生)dom 对象 ,注重容器的宽度不要运用百分比,运用牢固宽度,防止缩放题目
            var width = shareContent.offsetWidth;  // 猎取(原生)dom 宽度
            var height = shareContent.offsetHeight; // 猎取(原生)dom 高
            var offsetTop = shareContent.offsetTop;  //元素间隔顶部的偏移量

            var canvas = document.createElement('canvas');  //建立canvas 对象
            var context = canvas.getContext('2d');
            var scaleBy = main.getPixelRatio(context);  //猎取像素密度的要领 (也能够采纳自定义缩放比例)
            canvas.width = width * scaleBy;   //这里 因为绘制的dom 为牢固宽度,居中,所以没有偏移
            canvas.height = (height + offsetTop) * scaleBy;  // 注重高度题目,因为顶部有个间隔所以要加上顶部的间隔,处理图象高度偏移题目
            context.scale(scaleBy, scaleBy);

            var opts = {
                allowTaint:true,//许可加载跨域的图片
                tainttest:true, //检测每张图片都已加载完成
                scale:scaleBy, // 增加的scale 参数
                canvas:canvas, //自定义 canvas
                logging: true, //日记开关,宣布的时刻记得改成false
                width:width, //dom 原始宽度
                height:height //dom 原始高度
            };
            html2canvas(shareContent, opts).then(function (canvas) {
               console.log("html2canvas");
                var body = document.getElementsByTagName("body");
                body[0].appendChild(canvas);
            });
        }
    };

    //末了运转代码
    main.init();

</script>
</body>
</html>

运转上面的demo 前有以下 注重点

  1. 前面的内容没看过,没下载过html2canvas.js 没根据插件悛改申明操纵的先改好再说

  2. 注重元素的款式的运用:
    外层元素width 不能运用百分比 ,防止致使图片与笔墨间缩放比例题目

    毛病运用体式格局如  
     .container {
           width:50%;
           margin: 0 auto;
     } 
    

须要改成如:

 .container {
       width:300px;
       margin: 0 auto;
 } 

完全demo下载地点 github: https://github.com/omwteam/ht…
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    原文作者:不在No呼吸
    原文地址: https://segmentfault.com/a/1190000007707209
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