我尝试为STM32L1系列卡创建一个自定义引导程序,我需要将我的引导程序代码放在我的闪存底部.然后我可以正确地闪烁我的记忆.
我知道它可以在链接器脚本中指定,但我不知道如何做到这一点.
我声明我的bootloader部分是这样的:
.bootsection :
{
. = ALIGN(4);
KEEP(*(.bootsection)) /* Bootloader code */
. = ALIGN(4);
} >FLASH
我的记忆设置如下:
MEMORY
{
FLASH (rx) : ORIGIN = 0x08000000, LENGTH = 512K
RAM (xrw) : ORIGIN = 0x20000000, LENGTH = 80K
MEMORY_B1 (rx) : ORIGIN = 0x60000000, LENGTH = 0K
}
有人对命令有所了解吗?
最佳答案 这是我的链接器脚本,我尝试了一些新的内存部分
MEMORY
{
FLASH (rx) : ORIGIN = 0x08000000, LENGTH = 510K
MEM_BOOT (rx) : ORIGIN = 0x0807CFFE, LENGTH = 2K
RAM (xrw) : ORIGIN = 0x20000000, LENGTH = 80K
MEMORY_B1 (rx) : ORIGIN = 0x60000000, LENGTH = 0K
}
/* Define output sections */
SECTIONS
{
/* The startup code goes first into FLASH */
.isr_vector :
{
. = ALIGN(4);
KEEP(*(.isr_vector)) /* Startup code */
. = ALIGN(4);
} >FLASH
.bootsection :
{
. = ALIGN(4);
KEEP(*(.bootsection)) /* Bootloader code */
. = ALIGN(4);
} >MEM_BOOT
这是我的启动代码,我写了闪存程序,但擦除程序尚未编写.
#define MY_BL_FUNCTIONS __attribute__((section(".bootsection")))
void BootLoader(void) MY_BL_FUNCTIONS;
uint8_t Flash_Write ( uint32_t StartAddress, uint8_t *p, uint32_t Size ) MY_BL_FUNCTIONS;
void BootLoader(void) {
char buffer[1000];
int i = 0;
/*test if we enter the bootloader , toggle the led and send a string to the usart */
GPIO_ToggleBits(GPIOA, GPIO_Pin_5);
do {
buffer[i] = Uart2ReadChar();
i++;
} while (buffer[i] != '\0');
SendString(buffer,USART2);
}
uint8_t Flash_Write ( uint32_t StartAddress, uint8_t *p, uint32_t Size )
{
uint32_t idx;
uint32_t Address;
__IO FLASH_Status status = FLASH_COMPLETE;
Address = StartAddress;
/* Unlock the FLASH Program memory */
FLASH_Unlock ( );
/* Clear all pending flags */
FLASH_ClearFlag ( FLASH_FLAG_EOP |
FLASH_FLAG_WRPERR |
FLASH_FLAG_PGAERR |
FLASH_FLAG_SIZERR |
FLASH_FLAG_OPTVERR );
while ( Address < StartAddress + Size )
{
status = FLASH_FastProgramWord ( Address, *(uint32_t *)p );
Address = Address + 4;
p = p + 4;
if ( status != FLASH_COMPLETE ) return status;
}
/* Lock the FLASH Program memory */
FLASH_Lock ( );
return (uint8_t)status;
}