如何在MSBuild中编译TypeLite T4模板

我想在构建期间为我的所有C#DTO创建.d.ts文件自动使用TypeLite.我的Contract.tt是安装
TypeLite Nuget包的略微缩小的原始文件:

    <#@ template debug="true" hostspecific="True" language="C#" #> 
    <#@ assembly name="TypeLite.dll" #>
    <#@ assembly name="TypeLite.Net4.dll" #>
    <#@ assembly name="My.Contract.dll" #>

    <#@ import namespace="TypeLite" #> 
    <#@ import namespace="TypeLite.Net4" #> 
    <#@output extension=".d.ts"#>

    <#@include file="Manager.ttinclude"#>
    <#
    var manager = Manager.Create(Host, GenerationEnvironment);
    var ts = TypeScript.Definitions()
        .WithReference("Enums.ts")
        .ForLoadedAssemblies();
    #>
    <#= ts.Generate(TsGeneratorOutput.Properties) #>

    <# manager.StartNewFile("Enums.ts"); #>
    <#= ts.Generate(TsGeneratorOutput.Enums) #>
    <# manager.EndBlock(); #>
    <# manager.Process(true); #>

MS Guidethis article之后,我在MSbuild过程中添加了以下代码:

<PropertyGroup>
  <VisualStudioVersion Condition="'$(VisualStudioVersion)' == ''">12.0</VisualStudioVersion>
  <VSToolsPath Condition="'$(VSToolsPath)' == ''">$(MSBuildExtensionsPath32)\Microsoft\VisualStudio\v$(VisualStudioVersion)</VSToolsPath>
  <TransformOnBuild>true</TransformOnBuild>
</PropertyGroup>
<ItemGroup>
  <T4ReferencePath Include="$(SolutionDir)\My.Contract\bin\$(Configuration)">
    <InProject>False</InProject>
  </T4ReferencePath>

  <None Include="$(SolutionDir)\Scripts\Contract.tt">
    <Generator>TextTemplatingFileGenerator</Generator>
    <OutputFilePath>$(SolutionDir)\Scripts</OutputFilePath>
  </None>
</ItemGroup>

<Import Project="$(VSToolsPath)\TextTemplating\Microsoft.TextTemplating.targets" />

但不幸的是,我发现了这个错误:

Error   14  Running transformation: System.ArgumentNullException: Value cannot be null.
Parameter name: Could not obtain DTE from host
   at Microsoft.VisualStudio.TextTemplating<cut>.GeneratedTextTransformation.Manager.VSManager..ctor

看起来像T4模板只能在VisualStudio中执行.有没有办法用MSBuild运行TypeLite编译?

最佳答案 问题出在
Manager.ttinclude,它负责在多个文件中拆分T4输出并自动将它们添加到项目中.这需要DTE,它不是
Modeling SDK for Visual Studio中MSBuild目标的一部分.

所以我刚删除了经理并创建了2个单独的模板.而不是Contract.tt我得到了:

Enums.tt:

    <#@ template debug="false" hostspecific="True" language="C#" #>
    <#@ assembly name="TypeLite.dll" #>
    <#@ assembly name="TypeLite.Net4.dll" #>
    <#@ assembly name="CC.Business.Contract.dll" #>

    <#@ import namespace="TypeLite" #> 
    <#@ import namespace="TypeLite.Net4" #> 
    <#@output extension=".ts"#>

    <#
        var ts = TypeScript.Definitions()
            .ForLoadedAssemblies();
    #>
    <#= ts.Generate(TsGeneratorOutput.Enums) #>

和Models.tts:

    <#@ template debug="false" hostspecific="True" language="C#" #>
    <#@ assembly name="TypeLite.dll" #>
    <#@ assembly name="TypeLite.Net4.dll" #>
    <#@ assembly name="CC.Business.Contract.dll" #>

    <#@ import namespace="TypeLite" #> 
    <#@ import namespace="TypeLite.Net4" #> 
    <#@output extension=".d.ts"#>

    <#
        var ts = TypeScript.Definitions()
            .WithReference("Enums.ts")
            .ForLoadedAssemblies();
    #>
    <#= ts.Generate(TsGeneratorOutput.Properties) #>
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