java.lang.RuntimeException: Camera is being used after Camera.release() was called
在相机开发中,打开相机显示预览,然后按关机键锁屏,出现上述错误,程序崩溃。
原来代码如下:
@Override
public void surfaceDestroyed(SurfaceHolder arg0) {
// TODO Auto-generated method stub
//super.onDestroy();
if(camera != null) {
// holder.removeCallback(this);
// camera.setPreviewCallback(null);
camera.stopPreview();
}
holder = null;
}
@Override
protected void onPause() {
super.onPause();
finish();//如果点home键,销毁当前页,返回前一页。
}
@Override
protected void onDestroy() {
super.onDestroy();
if(camera != null) {
camera.release();
}
finish();
}
之前如果点击home键,再点APP图标进入程序,相机预览界面黑屏,要返回上一页再重新进入当前页相机预览界面才正常显示。后来我想了个偷懒的做法,在onPause方法里添加finish()方法,如果点home键,则销毁当前页,返回前一页。
现在又出现了一个新问题,如果按关机键锁屏,就会出现上面的错误。想到应该是activity的生命周期问题,就在清单文件里配置了禁止横竖屏切换,还是出现上述错误。然后网上搜解决方法,有的说在surfaceDestroyed()添加holder.removeCallback(this),有的说添加holder.removeCallback(this)。经测试,无效。后来在onDestroy方法里camera.release()后添加camera = null,问题解决。
修改后的代码:
@Override
protected void onDestroy() {
super.onDestroy();
if(camera != null) {
camera.release();
camera = null;
}
finish();
}
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java.lang.RuntimeException: Camera is being used after Camera.release() was called
解决java.lang.RuntimeException: Camera is being used after Camera.release() was called