Android Watchdog源码简析--Based on Android 6.0.1

1. Watchdog 简介

Android 为了保证系统的高可用性,设计了Watchdog用以监视系统的一些关键服务的运行状况,如果关键服务出现了死锁,将重启SystemServer;另外,接收系统内部reboot请求,重启系统。

总结一下:Watchdog就如下两个主要功能:

  1. 接收系统内部reboot请求,重启系统;
  2. 监控系统关键服务,如果关键服务出现了死锁,将重启SystemServer。
    被监控的关键服务,这些服务必须实现Watchdog.Monitor接口:
    ActivityManagerService
    InputManagerService
    MountService
    NativeDaemonConnector
    NetworkManagementService
    PowerManagerService
    WindowManagerService
    MediaRouterService
    MediaProjectionManagerService

2. Watchdog 详解

一张图理解 Watchdog

《Android Watchdog源码简析--Based on Android 6.0.1》

Watchdog 是在SystemServer启动的时候 调用 startOtherServices 启动的。 Watchdog 初始化了一个单例的对象并且继承自 Thread,因此,Watchdog实际是跑在 SystemServer 进程中的。

启动之后,watchdog的run进程会每30s检查一次监控服务是否发生死锁。检查死锁通过hc.scheduleCheckLocked(),然后调用各个被监控对象的monitor()来验证。下面我们以 ActivityManagerService 为例。

    /** In this method we try to acquire our lock to make sure that we have not deadlocked */
    public void monitor() {
        synchronized (this) { }
    }

由于我们关键部分都用了synchronized (this) 这个锁来进行锁定,如果我们在monitor()的时候两次每隔30s的检查都未能获取到相应的锁,就表示这个进程死锁,如果死锁将杀死SystemServer进程(Watchdog跑在SystemServer进程中,因此Process.killProcess(Process.myPid()) 这里的myPid()就是SystemServer对应的PID)。

SystemServer 进程被杀死之后, Zygote 也会死掉(com_android_internal_os_Zygote.cpp 中通过 signal 机制 收到 SIGCHLD 就杀掉Zygote进程),最后init进程(init.rc中配置了onrestart,则就会有SVC_RESTARTING标签,init.cpp执行到restart_processes())检测到zygote死掉()会重新启动Zygote 和 SystemServer。

下面,我们结合代码来详细看下这个流程:

@Override
    public void run() {
        boolean waitedHalf = false;
        while (true) {
            final ArrayList<HandlerChecker> blockedCheckers;
            final String subject;
            final boolean allowRestart;
            int debuggerWasConnected = 0;
            synchronized (this) {
                long timeout = CHECK_INTERVAL;
                // Make sure we (re)spin the checkers that have become idle within
                // this wait-and-check interval
                for (int i=0; i<mHandlerCheckers.size(); i++) {
                    HandlerChecker hc = mHandlerCheckers.get(i);
                    // 1. 对每个关注的服务进行监控
                    hc.scheduleCheckLocked();
                }

                if (debuggerWasConnected > 0) {
                    debuggerWasConnected--;
                }

                // NOTE: We use uptimeMillis() here because we do not want to increment the time we
                // wait while asleep. If the device is asleep then the thing that we are waiting
                // to timeout on is asleep as well and won't have a chance to run, causing a false
                // positive on when to kill things.
                long start = SystemClock.uptimeMillis();
                while (timeout > 0) {
                    if (Debug.isDebuggerConnected()) {
                        debuggerWasConnected = 2;
                    }
                    try {
                        // 2. 等待timeout时间,默认30s
                        wait(timeout);
                    } catch (InterruptedException e) {
                        Log.wtf(TAG, e);
                    }
                    if (Debug.isDebuggerConnected()) {
                        debuggerWasConnected = 2;
                    }
                    timeout = CHECK_INTERVAL - (SystemClock.uptimeMillis() - start);
                }

                // 3. 获取监控之后的waitState状态,如果状态为COMPLETED、WAITING、WAITED_HALF,就结束本次循环,继续执行后面的循环;如果是OVERDUE状态,则执行OVERDUE相关逻辑,打印log、结束进程。
                final int waitState = evaluateCheckerCompletionLocked();
                if (waitState == COMPLETED) {
                    // The monitors have returned; reset
                    waitedHalf = false;
                    continue;
                } else if (waitState == WAITING) {
                    // still waiting but within their configured intervals; back off and recheck
                    continue;
                } else if (waitState == WAITED_HALF) {
                    if (!waitedHalf) {
                        // We've waited half the deadlock-detection interval.  Pull a stack
                        // trace and wait another half.
                        ArrayList<Integer> pids = new ArrayList<Integer>();
                        pids.add(Process.myPid());
                        ActivityManagerService.dumpStackTraces(true, pids, null, null,
                                NATIVE_STACKS_OF_INTEREST);
                        waitedHalf = true;
                    }
                    continue;
                }

                // 4. OVERDUE状态,则执行OVERDUE相关逻辑,打印log、结束进程。
                // something is overdue!
                blockedCheckers = getBlockedCheckersLocked();
                subject = describeCheckersLocked(blockedCheckers);
                allowRestart = mAllowRestart;
            }

            // If we got here, that means that the system is most likely hung.
            // First collect stack traces from all threads of the system process.
            // Then kill this process so that the system will restart.
            EventLog.writeEvent(EventLogTags.WATCHDOG, subject);

            ArrayList<Integer> pids = new ArrayList<Integer>();
            pids.add(Process.myPid());
            if (mPhonePid > 0) pids.add(mPhonePid);
            // 5. dump AMS 堆栈信息
            // Pass !waitedHalf so that just in case we somehow wind up here without having
            // dumped the halfway stacks, we properly re-initialize the trace file.
            final File stack = ActivityManagerService.dumpStackTraces(
                    !waitedHalf, pids, null, null, NATIVE_STACKS_OF_INTEREST);

            // Give some extra time to make sure the stack traces get written.
            // The system's been hanging for a minute, another second or two won't hurt much.
            SystemClock.sleep(2000);

            // 6. dump kernel 堆栈信息
            // Pull our own kernel thread stacks as well if we're configured for that
            if (RECORD_KERNEL_THREADS) {
                dumpKernelStackTraces();
            }

            // 7. 触发 kernel dump 所有阻塞的线程信息 和 所有CPU的backtraces放到 kernel 的 log 中
            // Trigger the kernel to dump all blocked threads, and backtraces on all CPUs to the kernel log
            doSysRq('w');
            doSysRq('l');

            // 8. 尝试把错误信息放大dropbox里面,这个假设AMS还活着,如果AMS死锁了,那watchdog也死锁了
            // Try to add the error to the dropbox, but assuming that the ActivityManager
            // itself may be deadlocked.  (which has happened, causing this statement to
            // deadlock and the watchdog as a whole to be ineffective)
            Thread dropboxThread = new Thread("watchdogWriteToDropbox") {
                    public void run() {
                        mActivity.addErrorToDropBox(
                                "watchdog", null, "system_server", null, null,
                                subject, null, stack, null);
                    }
                };
            dropboxThread.start();
            try {
                dropboxThread.join(2000);  // wait up to 2 seconds for it to return.
            } catch (InterruptedException ignored) {}

            // 9. ActivityController 检查 systemNotResponding(subject) 的处理方式,1 = keep waiting, -1 = kill system
            IActivityController controller;
            synchronized (this) {
                controller = mController;
            }
            if (controller != null) {
                Slog.i(TAG, "Reporting stuck state to activity controller");
                try {
                    Binder.setDumpDisabled("Service dumps disabled due to hung system process.");
                    // 1 = keep waiting, -1 = kill system
                    int res = controller.systemNotResponding(subject);
                    if (res >= 0) {
                        Slog.i(TAG, "Activity controller requested to coninue to wait");
                        waitedHalf = false;
                        continue;
                    }
                } catch (RemoteException e) {
                }
            }

            // Only kill the process if the debugger is not attached.
            if (Debug.isDebuggerConnected()) {
                debuggerWasConnected = 2;
            }
            if (debuggerWasConnected >= 2) {
                Slog.w(TAG, "Debugger connected: Watchdog is *not* killing the system process");
            } else if (debuggerWasConnected > 0) {
                Slog.w(TAG, "Debugger was connected: Watchdog is *not* killing the system process");
            } else if (!allowRestart) {
                Slog.w(TAG, "Restart not allowed: Watchdog is *not* killing the system process");
            } else {
                // 10. 打印堆栈信息
                Slog.w(TAG, "*** WATCHDOG KILLING SYSTEM PROCESS: " + subject);
                for (int i=0; i<blockedCheckers.size(); i++) {
                    Slog.w(TAG, blockedCheckers.get(i).getName() + " stack trace:");
                    StackTraceElement[] stackTrace
                            = blockedCheckers.get(i).getThread().getStackTrace();
                    for (StackTraceElement element: stackTrace) {
                        Slog.w(TAG, "    at " + element);
                    }
                }
                Slog.w(TAG, "*** GOODBYE!");
                // 11. 杀死进程
                Process.killProcess(Process.myPid());
                System.exit(10);
            }

            waitedHalf = false;
        }
    }
    原文作者:Leslie Guan
    原文地址: http://www.cnblogs.com/GMCisMarkdownCraftsman/p/6117129.html
    本文转自网络文章,转载此文章仅为分享知识,如有侵权,请联系博主进行删除。
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