Fabric.js 简朴引见和运用 (三)

之前我们进修了基本和高等特征 如今引见更奇异的东西

Groups

话说这个功用我最喜欢

构成群组能够一致修正个中一切组件属性

怎样定义

var circle = new fabric.Circle({
  radius: 100,
  fill: '#eef',
  scaleY: 0.5,
  originX: 'center',
  originY: 'center'
});

var text = new fabric.Text('hello world', {
  fontSize: 30,
  originX: 'center',
  originY: 'center'
});

var group = new fabric.Group([ circle, text ], {
  left: 150,
  top: 100,
  angle: -10
});

canvas.add(group);

《Fabric.js 简朴引见和运用 (三)》

如今我们就能够对个中的对象集修正

group.item(0).setFill('red');
group.item(1).set({
  text: 'trololo',
  fill: 'white'
});

《Fabric.js 简朴引见和运用 (三)》

group中的元素相对于group定位

《Fabric.js 简朴引见和运用 (三)》

然则因为要确保之前获得却切位置 所以要异步

fabric.Image.fromURL('/assets/pug.jpg', function(img) {
  var img1 = img.scale(0.1).set({ left: 100, top: 100 });

  fabric.Image.fromURL('/assets/pug.jpg', function(img) {
    var img2 = img.scale(0.1).set({ left: 175, top: 175 });

    fabric.Image.fromURL('/assets/pug.jpg', function(img) {
      var img3 = img.scale(0.1).set({ left: 250, top: 250 });

      canvas.add(new fabric.Group([ img1, img2, img3], { left: 200, top: 200 }))
    });
  });
});

group 能够动态增加

group.add(new fabric.Rect({
  ...
  originX: 'center',
  originY: 'center'
}));

增加并修正group

group.addWithUpdate(new fabric.Rect({
  ...
  left: group.getLeft(),
  top: group.getTop(),
  originX: 'center',
  originY: 'center'
}));

固然 你能够运用canvas上已有的举行克隆 组合

// create a group with copies of existing (2) objects
var group = new fabric.Group([
  canvas.item(0).clone(),
  canvas.item(1).clone()
]);

// remove all objects and re-render
canvas.clear().renderAll();

// add group onto canvas
canvas.add(group);

Serialization

序列化是为了互相传输

toObject, toJSON

canvas 完成了toJSON接口 能够被序列化

var canvas = new fabric.Canvas('c');
JSON.stringify(canvas); // '{"objects":[],"background":"rgba(0, 0, 0, 0)"}'

canvas 能够随时被修正 json数据会被修正

canvas.backgroundColor = 'red';
JSON.stringify(canvas); // '{"objects":[],"background":"red"}'

增加新对象 也会转变json数据

canvas.add(new fabric.Rect({
  left: 50,
  top: 50,
  height: 20,
  width: 20,
  fill: 'green'
}));
console.log(JSON.stringify(canvas));
'{"objects":[{"type":"rect","left":50,"top":50,"width":20,"height":20,"fill":"green","overlayFill":null,"stroke":null,"strokeWidth":1,"strokeDashArray":null,"scaleX":1,"scaleY":1,"angle":0,"flipX":false,"flipY":false,"opacity":1,"selectable":true,"hasControls":true,"hasBorders":true,"hasRotatingPoint":false,"transparentCorners":true,"perPixelTargetFind":false,"rx":0,"ry":0}],"background":"rgba(0, 0, 0, 0)"}'

再增加一个

canvas.add(new fabric.Circle({
  left: 100,
  top: 100,
  radius: 50,
  fill: 'red'
}));
console.log(JSON.stringify(canvas));
'{"objects":[{"type":"rect","left":50,"top":50,"width":20,"height":20,"fill":"green","overlayFill":null,"stroke":null,"strokeWidth":1,"strokeDashArray":null,"scaleX":1,"scaleY":1,"angle":0,"flipX":false,"flipY":false,"opacity":1,"selectable":true,"hasControls":true,"hasBorders":true,"hasRotatingPoint":false,"transparentCorners":true,"perPixelTargetFind":false,"rx":0,"ry":0},{"type":"circle","left":100,"top":100,"width":100,"height":100,"fill":"red","overlayFill":null,"stroke":null,"strokeWidth":1,"strokeDashArray":null,"scaleX":1,"scaleY":1,"angle":0,"flipX":false,"flipY":false,"opacity":1,"selectable":true,"hasControls":true,"hasBorders":true,"hasRotatingPoint":false,"transparentCorners":true,"perPixelTargetFind":false,"radius":50}],"background":"rgba(0, 0, 0, 0)"}'
toObject

能够转化成js object对象

{ "background" : "rgba(0, 0, 0, 0)",
  "objects" : [
    {
      "angle" : 0,
      "fill" : "green",
      "flipX" : false,
      "flipY" : false,
      "hasBorders" : true,
      "hasControls" : true,
      "hasRotatingPoint" : false,
      "height" : 20,
      "left" : 50,
      "opacity" : 1,
      "overlayFill" : null,
      "perPixelTargetFind" : false,
      "scaleX" : 1,
      "scaleY" : 1,
      "selectable" : true,
      "stroke" : null,
      "strokeDashArray" : null,
      "strokeWidth" : 1,
      "top" : 50,
      "transparentCorners" : true,
      "type" : "rect",
      "width" : 20
    }
  ]
}

每一个fabric对象有toObject要领 这和toJSON 也有关 能够自定义

var rect = new fabric.Rect();
rect.toObject = function() {
  return { name: 'trololo' };
};
canvas.add(rect);
console.log(JSON.stringify(canvas));
'{"objects":[{"name":"trololo"}],"background":"rgba(0, 0, 0, 0)"}'

固然我们能够保存原有的数据 新增数据

var rect = new fabric.Rect();

rect.toObject = (function(toObject) {
  return function() {
    return fabric.util.object.extend(toObject.call(this), {
      name: this.name
    });
  };
})(rect.toObject);

canvas.add(rect);

rect.name = 'trololo';

console.log(JSON.stringify(canvas))
'{"objects":[{"type":"rect","left":0,"top":0,"width":0,"height":0,"fill":"rgb(0,0,0)","overlayFill":null,"stroke":null,"strokeWidth":1,"strokeDashArray":null,"scaleX":1,"scaleY":1,"angle":0,"flipX":false,"flipY":false,"opacity":1,"selectable":true,"hasControls":true,"hasBorders":true,"hasRotatingPoint":false,"transparentCorners":true,"perPixelTargetFind":false,"rx":0,"ry":0,"name":"trololo"}],"background":"rgba(0, 0, 0, 0)"}'
toSvg

怎么能不支持转成svg呢

canvas.add(new fabric.Rect({
  left: 50,
  top: 50,
  height: 20,
  width: 20,
  fill: 'green'
}));
console.log(canvas.toSVG());
'<?xml version="1.0" standalone="no" ?><!DOCTYPE svg PUBLIC "-//W3C//DTD SVG 20010904//EN" "http://www.w3.org/TR/2001/REC-SVG-20010904/DTD/svg10.dtd"><svg xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" version="1.1" width="800" height="700" xml:space="preserve"><desc>Created with Fabric.js 0.9.21</desc><rect x="-10" y="-10" rx="0" ry="0" width="20" height="20" style="stroke: none; stroke-width: 1; stroke-dasharray: ; fill: green; opacity: 1;" transform="translate(50 50)" /></svg>'

Deserialization, SVG parser

fabric.Canvas#loadFromJSON
fabric.Canvas#loadFromDatalessJSON
fabric.loadSVGFromURL
fabric.loadSVGFromString

var canvas = new fabric.Canvas();

canvas.loadFromJSON('{"objects":[{"type":"rect","left":50,"top":50,"width":20,"height":20,"fill":"green","overlayFill":null,"stroke":null,"strokeWidth":1,"strokeDashArray":null,"scaleX":1,"scaleY":1,"angle":0,"flipX":false,"flipY":false,"opacity":1,"selectable":true,"hasControls":true,"hasBorders":true,"hasRotatingPoint":false,"transparentCorners":true,"perPixelTargetFind":false,"rx":0,"ry":0},{"type":"circle","left":100,"top":100,"width":100,"height":100,"fill":"red","overlayFill":null,"stroke":null,"strokeWidth":1,"strokeDashArray":null,"scaleX":1,"scaleY":1,"angle":0,"flipX":false,"flipY":false,"opacity":1,"selectable":true,"hasControls":true,"hasBorders":true,"hasRotatingPoint":false,"transparentCorners":true,"perPixelTargetFind":false,"radius":50}],"background":"rgba(0, 0, 0, 0)"}');

通常情况下 svg 会被序列化 然则能够运用 fabric.Canvas#toDatalessJSON

canvas.item(0).sourcePath = '/assets/dragon.svg';
console.log(JSON.stringify(canvas.toDatalessJSON()));
{"objects":[{"type":"path","left":143,"top":143,"width":175,"height":151,"fill":"#231F20","overlayFill":null,"stroke":null,"strokeWidth":1,"strokeDashArray":null,"scaleX":1,"scaleY":1,"angle":-19,"flipX":false,"flipY":false,"opacity":1,"selectable":true,"hasControls":true,"hasBorders":true,"hasRotatingPoint":false,"transparentCorners":true,"perPixelTargetFind":false,"path":"/assets/dragon.svg"}],"background":"rgba(0, 0, 0, 0)"}

Subclassing

组织类

var Point = fabric.util.createClass({
  initialize: function(x, y) {
    this.x = x || 0;
    this.y = y || 0;
  },
  toString: function() {
    return this.x + '/' + this.y;
  }
});

继续类

var ColoredPoint = fabric.util.createClass(Point, {
  initialize: function(x, y, color) {
    this.callSuper('initialize', x, y);
    this.color = color || '#000';
  },
  toString: function() {
    return this.callSuper('toString') + ' (color: ' + this.color + ')';
  }
});

继续默许类

var LabeledRect = fabric.util.createClass(fabric.Rect, {

  type: 'labeledRect',

  initialize: function(options) {
    options || (options = { });

    this.callSuper('initialize', options);
    this.set('label', options.label || '');
  },

  toObject: function() {
    return fabric.util.object.extend(this.callSuper('toObject'), {
      label: this.get('label')
    });
  },

  _render: function(ctx) {
    this.callSuper('_render', ctx);

    ctx.font = '20px Helvetica';
    ctx.fillStyle = '#333';
    ctx.fillText(this.label, -this.width/2, -this.height/2 + 20);
  }
});

不过实在没必要的

    原文作者:andypinet
    原文地址: https://segmentfault.com/a/1190000004895504
    本文转自网络文章,转载此文章仅为分享知识,如有侵权,请联系博主进行删除。
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