核心思想是: 有交集的局部有序會導致全局有序!!!
void preorderTraversalNew(TreeNode *root, vector<int> &path) { stack< pair<TreeNode *, bool> > s; s.push(make_pair(root, false)); bool visited; while(!s.empty()) { root = s.top().first; visited = s.top().second; s.pop(); if(root == NULL) continue; if(visited) { path.push_back(root->val); } else { s.push(make_pair(root->right, false)); s.push(make_pair(root->left, false)); s.push(make_pair(root, true)); } } }
//更簡單的非遞歸中序遍歷 void inorderTraversalNew(TreeNode *root, vector<int> &path) { stack< pair<TreeNode *, bool> > s; s.push(make_pair(root, false)); bool visited; while(!s.empty()) { root = s.top().first; visited = s.top().second; s.pop(); if(root == NULL) continue; if(visited) { path.push_back(root->val); } else { s.push(make_pair(root->right, false)); s.push(make_pair(root, true)); s.push(make_pair(root->left, false)); } } }
//更簡單的非遞歸後序遍歷 void postorderTraversalNew(TreeNode *root, vector<int> &path) { stack< pair<TreeNode *, bool> > s; s.push(make_pair(root, false)); bool visited; while(!s.empty()) { root = s.top().first; visited = s.top().second; s.pop(); if(root == NULL) continue; if(visited) { path.push_back(root->val); } else { s.push(make_pair(root, true)); s.push(make_pair(root->right, false)); s.push(make_pair(root->left, false)); } } }
有想深入理解的,可以參見原博客,原文博客鏈接地址是: 更簡單的非遞歸遍歷